Integrating precompiled headers support (might speed up compilation). Currently disabled (in .pro files).
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@@ -21,14 +21,15 @@
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#ifndef _CLIENTTHREAD_H_
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#define _CLIENTTHREAD_H_
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#include <boost/shared_ptr.hpp>
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#include <string>
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#include <core/thread.h>
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#include <net/senderinterface.h>
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#include <guiinterface.h>
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#include <serverdata.h>
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#include <playerdata.h>
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#include <gamedata.h>
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#include <string>
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#include <boost/shared_ptr.hpp>
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class ClientContext;
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class ClientState;
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