bugfix for android freeze on startlocalgamedialog call after one game finished

This commit is contained in:
doitux
2012-12-16 00:36:19 +01:00
parent 208439b261
commit ac7305e539
@@ -242,6 +242,9 @@ void startWindowImpl::callNewGameDialog()
//wenn Dialogfenster gezeigt werden soll
if(myConfig->readConfigInt("ShowGameSettingsDialogOnNewGame")) {
#ifdef ANDROID
myGuiInterface->getMyW()->hide();
#endif
myNewGameDialog->exec();
if (myNewGameDialog->result() == QDialog::Accepted ) {
startNewLocalGame(myNewGameDialog);