- some changes in sqlite logging
- replace beroID-int by GameState in hand
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@@ -52,8 +52,8 @@ public:
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virtual void setStartQuantityPlayers(int theValue) =0;
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virtual int getStartQuantityPlayers() const =0;
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virtual void setCurrentRound(int theValue) =0;
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virtual int getCurrentRound() const =0;
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virtual void setCurrentRound(GameState theValue) =0;
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virtual GameState getCurrentRound() const =0;
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virtual void setDealerPosition(int theValue) =0;
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virtual int getDealerPosition() const =0;
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