- some changes in sqlite logging
- replace beroID-int by GameState in hand
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@@ -88,10 +88,10 @@ public:
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return startQuantityPlayers;
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}
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void setCurrentRound(int theValue) {
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void setCurrentRound(GameState theValue) {
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currentRound = theValue;
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}
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int getCurrentRound() const {
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GameState getCurrentRound() const {
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return currentRound;
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}
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@@ -177,7 +177,7 @@ private:
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unsigned dealerPosition;
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unsigned smallBlindPosition;
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unsigned bigBlindPosition;
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int currentRound; //0 = preflop, 1 = flop, 2 = turn, 3 = river
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GameState currentRound;
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int smallBlind;
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int startCash;
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