GUI: send busy message if invite dialog is currently shown
This commit is contained in:
@@ -22,7 +22,7 @@
|
|||||||
#include "mymessagedialogimpl.h"
|
#include "mymessagedialogimpl.h"
|
||||||
|
|
||||||
gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
|
gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
|
||||||
: QDialog(parent), myW(NULL), myStartWindow(parent), myConfig(c), currentGameName(""), myPlayerId(0), myCurrentGameId(0), isGameAdministrator(false), inGame(false), guestMode(false), blinkingButtonAnimationState(true), myChat(NULL), keyUpCounter(0), infoMsgToShowId(0), currentInvitationGameId(0)
|
: QDialog(parent), myW(NULL), myStartWindow(parent), myConfig(c), currentGameName(""), myPlayerId(0), myCurrentGameId(0), isGameAdministrator(false), inGame(false), guestMode(false), blinkingButtonAnimationState(true), myChat(NULL), keyUpCounter(0), infoMsgToShowId(0), currentInvitationGameId(0), inviteDialogIsCurrentlyShown(false)
|
||||||
{
|
{
|
||||||
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
@@ -1344,14 +1344,23 @@ void gameLobbyDialogImpl::showInfoMsgBox()
|
|||||||
|
|
||||||
void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerIdFrom)
|
void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerIdFrom)
|
||||||
{
|
{
|
||||||
|
if(!inviteDialogIsCurrentlyShown) {
|
||||||
|
|
||||||
myMessageDialogImpl dialog(myConfig, this);
|
inviteDialogIsCurrentlyShown = true;
|
||||||
if(dialog.exec(3, tr("You've been invited to the game <b>%1</b> by <b>%2</b>.<br>Do you want to join this game?").arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdFrom).playerName.c_str())), tr("PokerTH - Info Message"), QPixmap(":/gfx/list_add_user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false)) {
|
|
||||||
|
|
||||||
mySession->acceptGameInvitation(currentInvitationGameId);
|
myMessageDialogImpl dialog(myConfig, this);
|
||||||
|
if(dialog.exec(3, tr("You've been invited to the game <b>%1</b> by <b>%2</b>.<br>Do you want to join this game?").arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdFrom).playerName.c_str())), tr("PokerTH - Info Message"), QPixmap(":/gfx/list_add_user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false)) {
|
||||||
|
|
||||||
|
mySession->acceptGameInvitation(currentInvitationGameId);
|
||||||
|
inviteDialogIsCurrentlyShown = false;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
mySession->rejectGameInvitation(currentInvitationGameId, DENY_GAME_INVITATION_NO);
|
||||||
|
inviteDialogIsCurrentlyShown = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
mySession->rejectGameInvitation(currentInvitationGameId, DENY_GAME_INVITATION_NO);
|
mySession->rejectGameInvitation(currentInvitationGameId, DENY_GAME_INVITATION_BUSY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -143,6 +143,7 @@ private:
|
|||||||
QAction *ignorePlayerAction;
|
QAction *ignorePlayerAction;
|
||||||
int infoMsgToShowId;
|
int infoMsgToShowId;
|
||||||
int currentInvitationGameId;
|
int currentInvitationGameId;
|
||||||
|
bool inviteDialogIsCurrentlyShown;
|
||||||
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|||||||
Reference in New Issue
Block a user