start chat-implementing in startnetworkgamedialog with only chattools ;)

This commit is contained in:
doitux
2007-10-12 21:16:02 +00:00
parent 78af20482e
commit add4695fbd
5 changed files with 80 additions and 12 deletions
+25 -1
View File
@@ -23,7 +23,7 @@
using namespace std;
ChatTools::ChatTools(QLineEdit* l, QTreeWidget *t) : nickAutoCompletitionCounter(0), myLineEdit(l), myNickTreeWidget(t), myNickStringList(NULL)
ChatTools::ChatTools(QLineEdit* l, QTreeWidget *t, QTextBrowser *b) : nickAutoCompletitionCounter(0), myLineEdit(l), myNickTreeWidget(t), myNickStringList(NULL), myTextBrowser(b)
{
}
@@ -33,6 +33,30 @@ ChatTools::~ChatTools()
}
void ChatTools::sendMessage() {
fillChatLinesHistory(myLineEdit->text());
// myW->getSession().sendChatMessage(myW->lineEdit_ChatInput->text().toUtf8().constData());
myLineEdit->setText("");
}
void ChatTools::receiveMessage(QString playerName, QString message) {
if(myTextBrowser)
myTextBrowser->append(playerName + ": " + message);
}
void ChatTools::clearChat() {
if(myTextBrowser)
myTextBrowser->clear();
}
void ChatTools::checkInputLength(QString string) {
if(string.toUtf8().length() > 120) myLineEdit->setMaxLength(string.length());
}
void ChatTools::fillChatLinesHistory(QString fillString) {
chatLinesHistory << fillString;
+8 -1
View File
@@ -29,12 +29,17 @@ class ChatTools : public QObject
Q_OBJECT
public:
ChatTools(QLineEdit* l, QTreeWidget *t = NULL);
ChatTools(QLineEdit* l, QTreeWidget *t = NULL, QTextBrowser *b = NULL);
~ChatTools();
public slots:
void sendMessage();
void receiveMessage(QString playerName, QString message);
void clearChat();
void checkInputLength(QString string);
void fillChatLinesHistory(QString fillString);
void showChatHistoryIndex(int index);
int getChatLinesHistorySize() { return chatLinesHistory.size(); }
@@ -53,6 +58,8 @@ private:
QLineEdit* myLineEdit;
QTreeWidget *myNickTreeWidget;
QStringList myNickStringList;
QTextBrowser* myTextBrowser;
// friend class GuiWrapper;
};
+1 -1
View File
@@ -85,7 +85,7 @@
<item row="3" column="0" >
<widget class="QGroupBox" name="groupBox" >
<property name="title" >
<string>Lobby-Chat</string>
<string>Chat</string>
</property>
<layout class="QGridLayout" >
<property name="leftMargin" >
@@ -20,19 +20,25 @@
#include "startnetworkgamedialogimpl.h"
#include "session.h"
#include "configfile.h"
#include "chattools.h"
#include <net/socket_msg.h>
startNetworkGameDialogImpl::startNetworkGameDialogImpl(QWidget *parent, ConfigFile *config)
: QDialog(parent), myW(NULL), myPlayerId(0), isAdmin(false), myConfig(config), mySession(NULL)
: QDialog(parent), myW(NULL), keyUpDownChatCounter(0), myPlayerId(0), isAdmin(false), myConfig(config), mySession(NULL), myChat(NULL)
{
setupUi(this);
myChat = new ChatTools(lineEdit_ChatInput, treeWidget, textBrowser_ChatDisplay);
lineEdit_ChatInput->installEventFilter(this);
connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
connect( pushButton_startGame, SIGNAL( clicked() ), this, SLOT( startGame() ) );
connect( pushButton_Kick, SIGNAL( clicked() ), this, SLOT( kickPlayer() ) );
connect( treeWidget, SIGNAL( currentItemChanged ( QTreeWidgetItem*, QTreeWidgetItem*) ), this, SLOT( playerSelected(QTreeWidgetItem*, QTreeWidgetItem*) ) );
connect( lineEdit_ChatInput, SIGNAL( returnPressed () ), this, SLOT( sendChatMessage() ) );
connect( lineEdit_ChatInput, SIGNAL( returnPressed () ), myChat, SLOT( sendMessage() ) );
connect( lineEdit_ChatInput, SIGNAL( textChanged (QString) ), myChat, SLOT( checkInputLength(QString) ) );
connect( lineEdit_ChatInput, SIGNAL( textEdited (QString) ), myChat, SLOT( setChatTextEdited() ) );
clearDialog();
}
@@ -175,6 +181,7 @@ void startNetworkGameDialogImpl::clearDialog()
pushButton_Kick->setEnabled(false);
pushButton_startGame->setEnabled(false);
treeWidget->clear();
myChat->clearChat();
checkBox_fillUpWithComputerOpponents->hide();
myPlayerId = 0;
@@ -187,9 +194,33 @@ void startNetworkGameDialogImpl::setSession(Session *session)
void startNetworkGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
if (event->key() == 16777220) { pushButton_startGame->click(); } //ENTER
if (event->key() == Qt::Key_Up && lineEdit_ChatInput->hasFocus()) {
if((keyUpDownChatCounter + 1) <= myChat->getChatLinesHistorySize()) { keyUpDownChatCounter++; }
// std::cout << "Up keyUpDownChatCounter: " << keyUpDownChatCounter << "\n";
myChat->showChatHistoryIndex(keyUpDownChatCounter);
}
else if(event->key() == Qt::Key_Down && lineEdit_ChatInput->hasFocus()) {
if((keyUpDownChatCounter - 1) >= 0) { keyUpDownChatCounter--; }
// std::cout << "Down keyUpDownChatCounter: " << keyUpDownChatCounter << "\n";
myChat->showChatHistoryIndex(keyUpDownChatCounter);
}
else { keyUpDownChatCounter = 0; }
}
void startNetworkGameDialogImpl::sendChatMessage() { /*myChat->sendMessage();*/ }
bool startNetworkGameDialogImpl::eventFilter(QObject *obj, QEvent *event)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
if (obj == lineEdit_ChatInput && lineEdit_ChatInput->text() != "" && event->type() == QEvent::KeyPress && keyEvent->key() == Qt::Key_Tab)
{
myChat->nickAutoCompletition();
return true;
} else {
// pass the event on to the parent class
return QDialog::eventFilter(obj, event);
}
}
void startNetworkGameDialogImpl::receiveChatMsg(QString playerName, QString message) {
myChat->receiveMessage(playerName, message);
}
@@ -29,6 +29,7 @@
class Session;
class ConfigFile;
class ChatTools;
class startNetworkGameDialogImpl: public QDialog, public Ui::startNetworkGameDialog {
Q_OBJECT
@@ -56,23 +57,28 @@ public slots:
void checkPlayerQuantity();
void clearDialog();
void receiveChatMsg(QString playerName, QString message);
void keyPressEvent ( QKeyEvent*);
bool eventFilter(QObject *obj, QEvent *event);
void setMaxPlayerNumber ( int theValue ) { maxPlayerNumber = theValue; label_maxPlayerNumber->setText(QString::number(theValue,10)); }
int getMaxPlayerNumber() const { return maxPlayerNumber; }
void exec();
void sendChatMessage();
private:
mainWindowImpl* myW;
int maxPlayerNumber;
int keyUpDownChatCounter;
unsigned myPlayerId;
bool isAdmin;
ConfigFile *myConfig;
Session *mySession;
ChatTools *myChat;
};
#endif