This commit is contained in:
@@ -5,8 +5,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>287</width>
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<height>259</height>
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<width>311</width>
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<height>470</height>
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</rect>
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</property>
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<property name="windowTitle" >
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@@ -19,6 +19,80 @@
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="2" column="0" >
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<widget class="QGroupBox" name="groupBox" >
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<property name="title" >
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<string>Lobby-Chat</string>
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</property>
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>7</number>
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</property>
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<property name="spacing" >
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<number>0</number>
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</property>
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<item row="0" column="0" >
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<widget class="QTextBrowser" name="textBrowser_ChatDisplay" />
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</item>
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<item row="1" column="0" >
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<widget class="QLineEdit" name="lineEdit_ChatInput" />
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</item>
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</layout>
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</widget>
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</item>
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<item row="3" column="0" >
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<widget class="Line" name="line" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="4" column="0" >
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<layout class="QHBoxLayout" >
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<property name="margin" >
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<number>0</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item>
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>181</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_startGame" >
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<property name="text" >
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<string>Start Game</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_cancel" >
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<property name="text" >
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="0" column="0" >
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<widget class="QTreeWidget" name="treeWidget" >
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<column>
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<property name="text" >
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<string>Connected Players</string>
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</property>
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</column>
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</widget>
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</item>
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<item row="1" column="0" >
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<layout class="QHBoxLayout" >
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<property name="margin" >
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@@ -63,59 +137,6 @@
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</item>
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</layout>
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</item>
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<item row="2" column="0" >
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<widget class="Line" name="line" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="0" column="0" >
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<widget class="QTreeWidget" name="treeWidget" >
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<column>
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<property name="text" >
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<string>Connected Players</string>
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</property>
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</column>
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</widget>
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</item>
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<item row="3" column="0" >
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<layout class="QHBoxLayout" >
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<property name="margin" >
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<number>0</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item>
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>181</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_startGame" >
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<property name="text" >
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<string>Start Game</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_cancel" >
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<property name="text" >
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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<tabstops>
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@@ -1,101 +0,0 @@
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<ui version="4.0" >
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<class>waitForServerToStartGameDialog</class>
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<widget class="QDialog" name="waitForServerToStartGameDialog" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>279</width>
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<height>257</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>Waiting for Server ...</string>
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</property>
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>9</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="0" column="0" colspan="3" >
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<widget class="QTreeWidget" name="treeWidget" >
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<column>
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<property name="text" >
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<string>Connected Players</string>
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</property>
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</column>
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</widget>
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</item>
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<item row="1" column="0" colspan="3" >
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<widget class="QLabel" name="label" >
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<property name="text" >
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<string>Waiting for the server to start the game ...</string>
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</property>
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<property name="alignment" >
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<set>Qt::AlignCenter</set>
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</property>
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</widget>
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</item>
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<item row="2" column="1" >
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<widget class="QPushButton" name="pushButton_cancel" >
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<property name="maximumSize" >
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<size>
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<width>100</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="text" >
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0" >
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="2" column="2" >
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<spacer>
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>pushButton_cancel</sender>
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<signal>clicked()</signal>
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<receiver>waitForServerToStartGameDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>162</x>
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<y>231</y>
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</hint>
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<hint type="destinationlabel" >
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<x>64</x>
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<y>233</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@@ -1,66 +0,0 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "waitforservertostartgamedialogimpl.h"
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#include "session.h"
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#include <net/socket_msg.h>
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// #include "configfile.h"
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waitForServerToStartGameDialogImpl::waitForServerToStartGameDialogImpl(QWidget *parent)
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: QDialog(parent)
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{
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setupUi(this);
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connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
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}
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void waitForServerToStartGameDialogImpl::refresh(int actionID) {
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if (actionID == MSG_NET_GAME_CLIENT_START)
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{
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QTimer::singleShot(500, this, SLOT(accept()));
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}
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}
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void waitForServerToStartGameDialogImpl::cancel() {
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}
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void waitForServerToStartGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
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// if (event->key() == 16777220) { pushButton_connect->click(); } //ENTER
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}
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void waitForServerToStartGameDialogImpl::addConnectedPlayer(QString playerName) {
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QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget,0);
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item->setData(0, 0, playerName);
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}
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void waitForServerToStartGameDialogImpl::removePlayer(QString playerName) {
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QList<QTreeWidgetItem *> list = treeWidget->findItems(playerName, Qt::MatchExactly, 0);
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if(!list.empty()) {
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treeWidget->takeTopLevelItem(treeWidget->indexOfTopLevelItem(list[0]));
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}
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}
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@@ -1,44 +0,0 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef WAITFORSERVERTOSTARTGAMEDIALOGIMPL_H
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#define WAITFORSERVERTOSTARTGAMEDIALOGIMPL_H
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#include "ui_waitforservertostartgamedialog.h"
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#include <QtGui>
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#include <QtCore>
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class Session;
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class waitForServerToStartGameDialogImpl: public QDialog, public Ui::waitForServerToStartGameDialog {
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Q_OBJECT
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public:
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waitForServerToStartGameDialogImpl(QWidget *parent = 0);
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public slots:
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void refresh(int actionID);
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void cancel();
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void keyPressEvent ( QKeyEvent * event );
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void addConnectedPlayer(QString playerName);
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void removePlayer(QString playerName);
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};
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#endif
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Reference in New Issue
Block a user