fix forgotten strings for translation
This commit is contained in:
@@ -462,10 +462,9 @@ void startWindowImpl::callRejoinPossibleDialog(unsigned gameId)
|
|||||||
|
|
||||||
MyMessageBox msgBox;
|
MyMessageBox msgBox;
|
||||||
msgBox.setIcon(QMessageBox::Question);
|
msgBox.setIcon(QMessageBox::Question);
|
||||||
msgBox.setWindowTitle("Rejoin possible!");
|
msgBox.setWindowTitle(tr("Rejoin possible!"));
|
||||||
// msgBox.setText(QString("There is an existing session with the game: %1").arg(QString::fromUtf8(info.name.c_str())));
|
msgBox.setText(tr("There is an existing session with a previous game."));
|
||||||
msgBox.setText("There is an existing session with a previous game.");
|
msgBox.setInformativeText(tr("Do you want to rejoin this game?"));
|
||||||
msgBox.setInformativeText("Do you want to rejoin this game?");
|
|
||||||
msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
|
msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
|
||||||
msgBox.setDefaultButton(QMessageBox::Yes);
|
msgBox.setDefaultButton(QMessageBox::Yes);
|
||||||
int ret = msgBox.exec();
|
int ret = msgBox.exec();
|
||||||
@@ -557,7 +556,7 @@ void startWindowImpl::callCreateNetworkGameDialog()
|
|||||||
|
|
||||||
myStartNetworkGameDialog->setMaxPlayerNumber(gameData.maxNumberOfPlayers);
|
myStartNetworkGameDialog->setMaxPlayerNumber(gameData.maxNumberOfPlayers);
|
||||||
|
|
||||||
myStartNetworkGameDialog->setWindowTitle("Start Network Game");
|
myStartNetworkGameDialog->setWindowTitle(tr("Start Network Game"));
|
||||||
|
|
||||||
showNetworkStartDialog();
|
showNetworkStartDialog();
|
||||||
}
|
}
|
||||||
@@ -598,7 +597,7 @@ void startWindowImpl::callJoinNetworkGameDialog()
|
|||||||
} else {
|
} else {
|
||||||
//needed for join and ready sounds - TODO
|
//needed for join and ready sounds - TODO
|
||||||
//myStartNetworkGameDialog->setMaxPlayerNumber(gameData.maxNumberOfPlayers);
|
//myStartNetworkGameDialog->setMaxPlayerNumber(gameData.maxNumberOfPlayers);
|
||||||
myStartNetworkGameDialog->setWindowTitle("Start Network Game");
|
myStartNetworkGameDialog->setWindowTitle(tr("Start Network Game"));
|
||||||
|
|
||||||
showNetworkStartDialog();
|
showNetworkStartDialog();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user