More protocol changes for rejoin. Re-adding server password to protocol.

This commit is contained in:
lotodore
2011-10-03 08:03:58 +00:00
parent f8c89304d1
commit aee0adbffe
123 changed files with 766 additions and 535 deletions
+2 -2
View File
@@ -137,8 +137,8 @@ protected:
void HandleNetPacketAvatarEnd(boost::shared_ptr<SessionData> session, unsigned requestId, const AvatarEnd_t &avatarEnd);
void HandleNetPacketRetrievePlayerInfo(boost::shared_ptr<SessionData> session, const PlayerInfoRequestMessage_t &playerInfoRequest);
void HandleNetPacketRetrieveAvatar(boost::shared_ptr<SessionData> session, const AvatarRequestMessage_t &retrieveAvatar);
void HandleNetPacketCreateGame(boost::shared_ptr<SessionData> session, const std::string &password, bool autoLeave, const JoinNewGame_t &newGame);
void HandleNetPacketJoinGame(boost::shared_ptr<SessionData> session, const std::string &password, bool autoLeave, const JoinExistingGame_t &joinGame);
void HandleNetPacketCreateGame(boost::shared_ptr<SessionData> session, bool autoLeave, const JoinNewGame_t &newGame);
void HandleNetPacketJoinGame(boost::shared_ptr<SessionData> session, bool autoLeave, const JoinExistingGame_t &joinGame);
void HandleNetPacketRejoinGame(boost::shared_ptr<SessionData> session, bool autoLeave, const RejoinExistingGame_t &rejoinGame);
void HandleNetPacketChatRequest(boost::shared_ptr<SessionData> session, const ChatRequestMessage_t &chatRequest);
void HandleNetPacketRejectGameInvitation(boost::shared_ptr<SessionData> session, const RejectGameInvitationMessage_t &reject);