More protocol changes for rejoin. Re-adding server password to protocol.

This commit is contained in:
lotodore
2011-10-03 08:03:58 +00:00
parent f8c89304d1
commit aee0adbffe
123 changed files with 766 additions and 535 deletions
+9 -9
View File
@@ -46,10 +46,10 @@ static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
},
};
static asn_TYPE_tag2member_t asn_MAP_gamePlayerNotification_tag2el_3[] = {
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gamePlayerJoined at 361 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 362 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameAdminChanged at 363 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 } /* removedFromGame at 365 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gamePlayerJoined at 364 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 365 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameAdminChanged at 366 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 } /* removedFromGame at 368 */
};
static asn_CHOICE_specifics_t asn_SPC_gamePlayerNotification_specs_3 = {
sizeof(struct gamePlayerNotification),
@@ -109,11 +109,11 @@ static ber_tlv_tag_t asn_DEF_GamePlayerMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GamePlayerMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 359 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gamePlayerJoined at 361 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 362 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameAdminChanged at 363 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 } /* removedFromGame at 365 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 362 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gamePlayerJoined at 364 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 365 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameAdminChanged at 366 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 } /* removedFromGame at 368 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GamePlayerMessage_specs_1 = {
sizeof(struct GamePlayerMessage),