Moved update blinds in dialog to function.
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@@ -19,6 +19,7 @@
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#include <iostream>
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#include <gamedata.h>
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#include "createinternetgamedialogimpl.h"
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#include "sdlplayer.h"
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#include "mainwindowimpl.h"
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@@ -80,6 +81,7 @@ public slots:
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void joinedGameDialogUpdate();
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void leftGameDialogUpdate();
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void updateDialogBlinds(const GameData &gameData);
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void clearDialog();
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void sendChatMessage();
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