From af9f799b513b6303de69842ef2921b79fd98ca94 Mon Sep 17 00:00:00 2001 From: lotodore Date: Fri, 15 Jun 2007 23:00:11 +0000 Subject: [PATCH] Fixed dealer position for network games. --- src/game.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index 2e32d071..ac9dbce7 100755 --- a/src/game.cpp +++ b/src/game.cpp @@ -52,15 +52,17 @@ Game::Game(GuiInterface* gui, boost::shared_ptr factory, PlayerDataList::const_iterator player_end = playerDataList.end(); bool dealerFound = false; + i = 0; while (player_i != player_end) { if ((*player_i)->GetUniqueId() == startData.startDealerPlayerId) { - dealerPosition = (*player_i)->GetNumber(); + dealerPosition = i; dealerFound = true; break; } ++player_i; + ++i; } assert(dealerFound);