implemented SetPlayerLastGames db function

This commit is contained in:
Kai Philipp
2019-09-11 04:36:54 +02:00
parent ecf5996135
commit afcec9d39a
7 changed files with 50 additions and 17 deletions
+15
View File
@@ -93,6 +93,21 @@ ServerDBGeneric::SetGamePlayerPlace(unsigned /*requestId*/, DB_id /*playerId*/,
{
}
void
ServerDBGeneric::SetGamePlayerPlace(unsigned requestId, DB_id playerId, unsigned place)
{
}
void
ServerDBGeneric::SetPlayerLastGames(unsigned /*requestId*/, DB_id /*playerId*/, std::vector /*lastGames*/)
{
}
void
ServerDBGeneric::SetPlayerLastGames(unsigned requestId, DB_id playerId, std::vector lastGames)
{
}
void
ServerDBGeneric::EndGame(unsigned /*requestId*/)
{
+1
View File
@@ -57,6 +57,7 @@ public:
virtual void AsyncCreateGame(unsigned requestId, const std::string &gameName);
virtual void SetGamePlayerPlace(unsigned requestId, DB_id playerId, unsigned place);
virtual void SetPlayerLastGames(unsigned requestId, DB_id playerId, std::vector lastGames);
virtual void EndGame(unsigned requestId);
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId);
+1
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@@ -57,6 +57,7 @@ public:
virtual void AsyncCreateGame(unsigned requestId, const std::string &gameName) = 0;
virtual void SetGamePlayerPlace(unsigned requestId, DB_id playerId, unsigned place) = 0;
virtual void SetPlayerLastGames(unsigned requestId, DB_id playerId, std::vector lastGames) = 0;
virtual void EndGame(unsigned requestId) = 0;
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId) = 0;
+1
View File
@@ -55,6 +55,7 @@ public:
virtual void AsyncCreateGame(unsigned /*requestId*/, const std::string &/*gameName*/) {}
virtual void SetGamePlayerPlace(unsigned /*requestId*/, DB_id /*playerId*/, unsigned /*place*/) {}
virtual void SetPlayerLastGames(unsigned /*requestId*/, DB_id /*playerId*/, std::vector /*lastGames*/) {}
virtual void EndGame(unsigned /*requestId*/) {}
virtual void AsyncReportAvatar(unsigned /*requestId*/, unsigned /*replyId*/, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/, DB_id * /*byPlayerId*/) {}