starts human player input filed redesign - PART III (checkable buttons)
This commit is contained in:
@@ -300,7 +300,7 @@ void gameLobbyDialogImpl::refreshGameStats() {
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void gameLobbyDialogImpl::refreshPlayerStats() {
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void gameLobbyDialogImpl::refreshPlayerStats() {
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label_nickListCounter->setText("| "+tr("nicks in chat: %1").arg(treeWidget_NickList->topLevelItemCount()));
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label_nickListCounter->setText("| "+tr("players in chat: %1").arg(treeWidget_NickList->topLevelItemCount()));
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label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0));
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label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0));
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}
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}
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+546
-512
File diff suppressed because it is too large
Load Diff
@@ -204,13 +204,14 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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// userWidgetsArray init
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// userWidgetsArray init
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userWidgetsArray[0] = pushButton_BetRaise;
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userWidgetsArray[0] = pushButton_BetRaise;
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userWidgetsArray[1] = pushButton_CallCheckSet;
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userWidgetsArray[1] = pushButton_CallCheck;
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userWidgetsArray[2] = pushButton_FoldAllin;
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userWidgetsArray[2] = pushButton_Fold;
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userWidgetsArray[3] = spinBox_set;
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userWidgetsArray[3] = spinBox_set;
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userWidgetsArray[4] = horizontalSlider_bet;
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userWidgetsArray[4] = horizontalSlider_bet;
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userWidgetsArray[5] = pushButton_AllIn;
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//hide userWidgets
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//hide userWidgets
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for(i=0; i<5; i++) {
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for(i=0; i<6; i++) {
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userWidgetsArray[i]->hide();
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userWidgetsArray[i]->hide();
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}
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}
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@@ -483,11 +484,12 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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//Human player button
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//Human player button
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pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_03_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; QPushButton }");
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pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_03_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; QPushButton }");
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pushButton_CallCheckSet->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_05_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
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pushButton_CallCheck->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_05_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
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pushButton_FoldAllin->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_07_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
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pushButton_Fold->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_07_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
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spinBox_set->setStyleSheet("QSpinBox { "+ font2String +" font-size: 10px; font-weight: bold; background-color: #1D3B00; color: #F0F0F0; } QSpinBox:disabled { background-color: #316300; color: #6d7b5f }");
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spinBox_set->setStyleSheet("QSpinBox { "+ font2String +" font-size: 10px; font-weight: bold; background-color: #1D3B00; color: #F0F0F0; } QSpinBox:disabled { background-color: #316300; color: #6d7b5f }");
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pushButton_AllIn->setStyleSheet("QPushButton { background-color: #145300; color: white;}");
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// away radiobuttons
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// away radiobuttons
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QString radioButtonString("QRadioButton { color: #F0F0F0; } QRadioButton::indicator { width: 13px; height: 13px; } QRadioButton::indicator::checked { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_checked.png); }");
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QString radioButtonString("QRadioButton { color: #F0F0F0; } QRadioButton::indicator { width: 13px; height: 13px; } QRadioButton::indicator::checked { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_checked.png); }");
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@@ -603,9 +605,10 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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connect( actionShowHideHelp, SIGNAL( triggered() ), this, SLOT( switchHelpWindow() ) );
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connect( actionShowHideHelp, SIGNAL( triggered() ), this, SLOT( switchHelpWindow() ) );
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connect( actionShowHideLog, SIGNAL( triggered() ), this, SLOT( switchLogWindow() ) );
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connect( actionShowHideLog, SIGNAL( triggered() ), this, SLOT( switchLogWindow() ) );
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connect( pushButton_BetRaise, SIGNAL( clicked() ), this, SLOT( mySet() ) );
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connect( pushButton_BetRaise, SIGNAL( clicked(bool) ), this, SLOT( pushButtonBetRaiseClicked(bool) ) );
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connect( pushButton_FoldAllin, SIGNAL( clicked() ), this, SLOT( myFoldAllin() ) );
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connect( pushButton_Fold, SIGNAL( clicked(bool) ), this, SLOT( pushButtonFoldClicked(bool) ) );
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connect( pushButton_CallCheckSet, SIGNAL( clicked() ), this, SLOT( myCallCheckSet() ) );
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connect( pushButton_CallCheck, SIGNAL( clicked(bool) ), this, SLOT( pushButtonCallCheckClicked(bool) ) );
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connect( pushButton_AllIn, SIGNAL( clicked(bool) ), this, SLOT(pushButtonAllInClicked(bool) ) );
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connect ( horizontalSlider_speed, SIGNAL( valueChanged(int)), this, SLOT ( setGameSpeed(int) ) );
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connect ( horizontalSlider_speed, SIGNAL( valueChanged(int)), this, SLOT ( setGameSpeed(int) ) );
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connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakButtonClicked() ) ); // auch wieder starten!!!!
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connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakButtonClicked() ) ); // auch wieder starten!!!!
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@@ -1149,7 +1152,7 @@ void mainWindowImpl::initGui(int speed)
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groupBox_LeftToolBox->setDisabled(FALSE);
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groupBox_LeftToolBox->setDisabled(FALSE);
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//show human player buttons
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//show human player buttons
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for(int i=0; i<5; i++) {
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for(int i=0; i<6; i++) {
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userWidgetsArray[i]->show();
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userWidgetsArray[i]->show();
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}
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}
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@@ -1656,7 +1659,7 @@ void mainWindowImpl::refreshGroupbox(int playerID, int status) {
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if((*it_c)->getMyID()==0) {
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if((*it_c)->getMyID()==0) {
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groupBoxArray[0]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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groupBoxArray[0]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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//show buttons
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//show buttons
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for(j=0; j<5; j++) {
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for(j=0; j<6; j++) {
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userWidgetsArray[j]->show();
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userWidgetsArray[j]->show();
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}
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}
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}
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}
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@@ -1669,7 +1672,7 @@ void mainWindowImpl::refreshGroupbox(int playerID, int status) {
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if((*it_c)->getMyID()==0) {
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if((*it_c)->getMyID()==0) {
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groupBoxArray[0]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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groupBoxArray[0]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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//hide buttons
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//hide buttons
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for(j=0; j<5; j++) {
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for(j=0; j<6; j++) {
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userWidgetsArray[j]->hide();
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userWidgetsArray[j]->hide();
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}
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}
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}
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}
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@@ -1701,7 +1704,7 @@ void mainWindowImpl::refreshGroupbox(int playerID, int status) {
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if (!playerID) {
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if (!playerID) {
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groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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//hide buttons
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//hide buttons
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for(j=0; j<5; j++) {
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for(j=0; j<6; j++) {
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userWidgetsArray[j]->hide();
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userWidgetsArray[j]->hide();
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}
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}
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}
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}
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@@ -1715,7 +1718,7 @@ void mainWindowImpl::refreshGroupbox(int playerID, int status) {
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if (!playerID) {
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if (!playerID) {
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groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerBoxInactiveGlow_0.6.png) }");
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//show buttons
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//show buttons
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for(j=0; j<5; j++) {
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for(j=0; j<6; j++) {
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userWidgetsArray[j]->show();
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userWidgetsArray[j]->show();
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}
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}
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}
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}
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@@ -2107,22 +2110,22 @@ void mainWindowImpl::provideMyActions() {
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pushButton_BetRaise->setText("Raise");
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pushButton_BetRaise->setText("Raise");
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}
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}
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if (currentGame->getSeatsList()->front()->getMySet()== currentHand->getCurrentBeRo()->getHighestSet() && currentGame->getSeatsList()->front()->getMyButton() == 3) { pushButton_CallCheckSet->setText("Check"); }
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if (currentGame->getSeatsList()->front()->getMySet()== currentHand->getCurrentBeRo()->getHighestSet() && currentGame->getSeatsList()->front()->getMyButton() == 3) { pushButton_CallCheck->setText("Check"); }
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else { pushButton_CallCheckSet->setText("Call "+QString::number(getMyCallAmount())+"$" ); }
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else { pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" ); }
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pushButton_FoldAllin->setText("Fold");
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pushButton_Fold->setText("Fold");
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}
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}
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break;
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break;
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case 1: {
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case 1: {
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pushButton_FoldAllin->setText("Fold");
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pushButton_Fold->setText("Fold");
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// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
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// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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pushButton_CallCheckSet->setText("Check");
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pushButton_CallCheck->setText("Check");
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pushButton_BetRaise->setText("Bet");
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pushButton_BetRaise->setText("Bet");
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}
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}
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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pushButton_CallCheckSet->setText("Call "+QString::number(getMyCallAmount())+"$" );
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pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" );
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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pushButton_BetRaise->setText("Raise");
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pushButton_BetRaise->setText("Raise");
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}
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}
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@@ -2131,15 +2134,15 @@ void mainWindowImpl::provideMyActions() {
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break;
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break;
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case 2: {
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case 2: {
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pushButton_FoldAllin->setText("Fold");
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pushButton_Fold->setText("Fold");
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// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
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// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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pushButton_CallCheckSet->setText("Check");
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pushButton_CallCheck->setText("Check");
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pushButton_BetRaise->setText("Bet");
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pushButton_BetRaise->setText("Bet");
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}
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}
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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pushButton_CallCheckSet->setText("Call "+QString::number(getMyCallAmount())+"$" );
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pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" );
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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pushButton_BetRaise->setText("Raise");
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pushButton_BetRaise->setText("Raise");
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}
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}
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@@ -2148,15 +2151,15 @@ void mainWindowImpl::provideMyActions() {
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break;
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break;
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case 3: {
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case 3: {
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pushButton_FoldAllin->setText("Fold");
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pushButton_Fold->setText("Fold");
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// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
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// cout << "highestSet in meInAction " << currentHand->getCurrentBeRo()->getHighestSet() << endl;
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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pushButton_CallCheckSet->setText("Check");
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pushButton_CallCheck->setText("Check");
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pushButton_BetRaise->setText("Bet");
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pushButton_BetRaise->setText("Bet");
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}
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}
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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pushButton_CallCheckSet->setText("Call "+QString::number(getMyCallAmount())+"$" );
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pushButton_CallCheck->setText("Call "+QString::number(getMyCallAmount())+"$" );
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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pushButton_BetRaise->setText("Raise");
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pushButton_BetRaise->setText("Raise");
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}
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}
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@@ -2183,9 +2186,9 @@ void mainWindowImpl::meInAction() {
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if(myConfig->readConfigInt("ShowStatusbarMessages")) {
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if(myConfig->readConfigInt("ShowStatusbarMessages")) {
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if ( myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0 ) {
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if ( myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0 ) {
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statusBar()->showMessage(tr("F1 - Fold/All-In | F2 - Check/Call | F3 - Bet/Raise"), 15000);
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statusBar()->showMessage(tr("F1 - Fold | F2 - Check/Call | F3 - Bet/Raise | F4 - All-In"), 15000);
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} else {
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} else {
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statusBar()->showMessage(tr("F1 - Bet/Raise | F2 - Check/Call | F3 - Fold/All-In"), 15000);
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statusBar()->showMessage(tr("F1 - All-In | F2 - Bet/Raise | F3 - Check/Call | F4 - Fold"), 15000);
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}
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}
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}
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}
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@@ -2197,10 +2200,10 @@ void mainWindowImpl::meInAction() {
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case 0: // Manual mode
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case 0: // Manual mode
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break;
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break;
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case 1: // Auto check / call all
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case 1: // Auto check / call all
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myCallCheckSet();
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myCallCheck();
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break;
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break;
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case 2: // Auto check / fold all
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case 2: // Auto check / fold all
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if (pushButton_CallCheckSet->text() == "Check") {
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if (pushButton_CallCheck->text() == "Check") {
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myCheck();
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myCheck();
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} else {
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} else {
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myFold();
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myFold();
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@@ -2235,8 +2238,8 @@ void mainWindowImpl::disableMyButtons() {
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// spinBox_set->hide();
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// spinBox_set->hide();
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// pushButton_BetRaise->show();
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// pushButton_BetRaise->show();
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// pushButton_BetRaise->setText("");
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// pushButton_BetRaise->setText("");
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// pushButton_CallCheckSet->setText("");
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// pushButton_CallCheck->setText("");
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// pushButton_FoldAllin->setText("");
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// pushButton_Fold->setText("");
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myButtonsCheckable(TRUE);
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myButtonsCheckable(TRUE);
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@@ -2261,34 +2264,29 @@ void mainWindowImpl::myBetRaise() {
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}
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}
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}
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}
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void mainWindowImpl::myFoldAllin() {
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void mainWindowImpl::myCallCheck() {
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if(!pushButton_FoldAllin->isCheckable()) {
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if(pushButton_FoldAllin->text() == "Fold") { myFold(); }
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}
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}
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void mainWindowImpl::myCallCheckSet() {
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if(pushButton_CallCheck->text().startsWith("Call")) { myCall(); }
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if(pushButton_CallCheck->text() == "Check") { myCheck(); }
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if(!pushButton_CallCheckSet->isCheckable()) {
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if(pushButton_CallCheckSet->text().startsWith("Call")) { myCall(); }
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if(pushButton_CallCheckSet->text() == "Check") { myCheck(); }
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}
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}
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}
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void mainWindowImpl::myFold(){
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void mainWindowImpl::myFold(){
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HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
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if(pushButton_Fold->text() == "Fold") {
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currentHand->getSeatsList()->front()->setMyAction(1);
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currentHand->getSeatsList()->front()->setMyTurn(0);
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//set that i was the last active player. need this for unhighlighting groupbox
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HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
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currentHand->setLastPlayersTurn(0);
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currentHand->getSeatsList()->front()->setMyAction(1);
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currentHand->getSeatsList()->front()->setMyTurn(0);
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statusBar()->clearMessage();
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//set that i was the last active player. need this for unhighlighting groupbox
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currentHand->setLastPlayersTurn(0);
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//Spiel läuft weiter
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myActionDone();
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statusBar()->clearMessage();
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||||||
|
//Spiel läuft weiter
|
||||||
|
myActionDone();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void mainWindowImpl::myCheck() {
|
void mainWindowImpl::myCheck() {
|
||||||
@@ -2391,7 +2389,7 @@ void mainWindowImpl::myRaise(){
|
|||||||
|
|
||||||
void mainWindowImpl::mySet(){
|
void mainWindowImpl::mySet(){
|
||||||
|
|
||||||
if(!pushButton_BetRaise->isCheckable() && pushButton_BetRaise->text() != "") {
|
if(pushButton_BetRaise->text() != "") {
|
||||||
|
|
||||||
HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
|
HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
|
||||||
int tempCash = currentHand->getSeatsList()->front()->getMyCash();
|
int tempCash = currentHand->getSeatsList()->front()->getMyCash();
|
||||||
@@ -2445,31 +2443,92 @@ void mainWindowImpl::mySet(){
|
|||||||
|
|
||||||
void mainWindowImpl::myAllIn(){
|
void mainWindowImpl::myAllIn(){
|
||||||
|
|
||||||
// HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
|
HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
|
||||||
//
|
|
||||||
// currentHand->getSeatsList()->front()->setMySet(currentHand->getSeatsList()->front()->getMyCash());
|
currentHand->getSeatsList()->front()->setMySet(currentHand->getSeatsList()->front()->getMyCash());
|
||||||
// currentHand->getSeatsList()->front()->setMyCash(0);
|
currentHand->getSeatsList()->front()->setMyCash(0);
|
||||||
// currentHand->getSeatsList()->front()->setMyAction(6);
|
currentHand->getSeatsList()->front()->setMyAction(6);
|
||||||
//
|
|
||||||
// if(currentHand->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
|
if(currentHand->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
|
||||||
// currentHand->getCurrentBeRo()->setMinimumRaise(currentHand->getSeatsList()->front()->getMySet() - currentHand->getCurrentBeRo()->getHighestSet());
|
currentHand->getCurrentBeRo()->setMinimumRaise(currentHand->getSeatsList()->front()->getMySet() - currentHand->getCurrentBeRo()->getHighestSet());
|
||||||
//
|
|
||||||
// currentHand->getCurrentBeRo()->setHighestSet(currentHand->getSeatsList()->front()->getMySet());
|
currentHand->getCurrentBeRo()->setHighestSet(currentHand->getSeatsList()->front()->getMySet());
|
||||||
//
|
|
||||||
// }
|
}
|
||||||
//
|
|
||||||
// currentHand->getSeatsList()->front()->setMyTurn(0);
|
currentHand->getSeatsList()->front()->setMyTurn(0);
|
||||||
//
|
|
||||||
// currentHand->getBoard()->collectSets();
|
currentHand->getBoard()->collectSets();
|
||||||
// refreshPot();
|
refreshPot();
|
||||||
//
|
|
||||||
// statusBar()->clearMessage();
|
statusBar()->clearMessage();
|
||||||
//
|
|
||||||
// //set that i was the last active player. need this for unhighlighting groupbox
|
//set that i was the last active player. need this for unhighlighting groupbox
|
||||||
// currentHand->setLastPlayersTurn(0);
|
currentHand->setLastPlayersTurn(0);
|
||||||
//
|
|
||||||
// //Spiel läuft weiter
|
//Spiel läuft weiter
|
||||||
// myActionDone();
|
myActionDone();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void mainWindowImpl::pushButtonBetRaiseClicked(bool checked) {
|
||||||
|
|
||||||
|
if (pushButton_BetRaise->isCheckable()) {
|
||||||
|
if(checked) {
|
||||||
|
pushButton_CallCheck->setChecked(FALSE);
|
||||||
|
pushButton_Fold->setChecked(FALSE);
|
||||||
|
pushButton_AllIn->setChecked(FALSE);
|
||||||
|
}
|
||||||
|
else {}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
mySet();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void mainWindowImpl::pushButtonCallCheckClicked(bool checked) {
|
||||||
|
|
||||||
|
if (pushButton_CallCheck->isCheckable()) {
|
||||||
|
if(checked) {
|
||||||
|
pushButton_Fold->setChecked(FALSE);
|
||||||
|
pushButton_BetRaise->setChecked(FALSE);
|
||||||
|
pushButton_AllIn->setChecked(FALSE);
|
||||||
|
}
|
||||||
|
else {}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
myCallCheck();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void mainWindowImpl::pushButtonFoldClicked(bool checked) {
|
||||||
|
|
||||||
|
if (pushButton_Fold->isCheckable()) {
|
||||||
|
if(checked) {
|
||||||
|
pushButton_CallCheck->setChecked(FALSE);
|
||||||
|
pushButton_BetRaise->setChecked(FALSE);
|
||||||
|
pushButton_AllIn->setChecked(FALSE);
|
||||||
|
}
|
||||||
|
else {}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
myFold();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void mainWindowImpl::pushButtonAllInClicked(bool checked) {
|
||||||
|
|
||||||
|
if (pushButton_AllIn->isCheckable()) {
|
||||||
|
if(checked) {
|
||||||
|
pushButton_CallCheck->setChecked(FALSE);
|
||||||
|
pushButton_BetRaise->setChecked(FALSE);
|
||||||
|
pushButton_Fold->setChecked(FALSE);
|
||||||
|
}
|
||||||
|
else {}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
myAllIn();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void mainWindowImpl::myActionDone() {
|
void mainWindowImpl::myActionDone() {
|
||||||
@@ -3720,22 +3779,36 @@ void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
|
|||||||
if (event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return ) { if(spinBox_set->hasFocus()) pushButton_BetRaise->click(); } //ENTER
|
if (event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return ) { if(spinBox_set->hasFocus()) pushButton_BetRaise->click(); } //ENTER
|
||||||
if (event->key() == Qt::Key_F1) {
|
if (event->key() == Qt::Key_F1) {
|
||||||
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
|
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
|
||||||
pushButton_FoldAllin->click();
|
pushButton_Fold->click();
|
||||||
|
} else {
|
||||||
|
pushButton_AllIn->click();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (event->key() == Qt::Key_F2) {
|
||||||
|
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
|
||||||
|
pushButton_CallCheck->click();
|
||||||
} else {
|
} else {
|
||||||
pushButton_BetRaise->click();
|
pushButton_BetRaise->click();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
if (event->key() == Qt::Key_F2) { pushButton_CallCheckSet->click(); }
|
}
|
||||||
if (event->key() == Qt::Key_F3 ) {
|
if (event->key() == Qt::Key_F3 ) {
|
||||||
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
|
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
|
||||||
pushButton_BetRaise->click();
|
pushButton_BetRaise->click();
|
||||||
} else {
|
} else {
|
||||||
pushButton_FoldAllin->click();
|
pushButton_CallCheck->click();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (event->key() == Qt::Key_F4) { radioButton_manualAction->click(); }
|
if (event->key() == Qt::Key_F4) {
|
||||||
if (event->key() == Qt::Key_F5) { radioButton_autoCheckFold->click(); }
|
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
|
||||||
if (event->key() == Qt::Key_F6) { radioButton_autoCheckCallAny->click(); }
|
pushButton_AllIn->click();
|
||||||
|
} else {
|
||||||
|
pushButton_Fold->click();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (event->key() == Qt::Key_F5) { radioButton_manualAction->click(); }
|
||||||
|
if (event->key() == Qt::Key_F6) { radioButton_autoCheckFold->click(); }
|
||||||
|
if (event->key() == Qt::Key_F7) { radioButton_autoCheckCallAny->click(); }
|
||||||
if (event->key() == 16777249) { //CTRL
|
if (event->key() == 16777249) { //CTRL
|
||||||
pushButton_break->click();
|
pushButton_break->click();
|
||||||
ctrlPressed = TRUE;
|
ctrlPressed = TRUE;
|
||||||
@@ -3926,25 +3999,27 @@ void mainWindowImpl::myButtonsCheckable(bool state) {
|
|||||||
//checkable
|
//checkable
|
||||||
|
|
||||||
pushButton_BetRaise->setCheckable(TRUE);
|
pushButton_BetRaise->setCheckable(TRUE);
|
||||||
pushButton_CallCheckSet->setCheckable(TRUE);
|
pushButton_CallCheck->setCheckable(TRUE);
|
||||||
pushButton_FoldAllin->setCheckable(TRUE);
|
pushButton_Fold->setCheckable(TRUE);
|
||||||
|
pushButton_AllIn->setCheckable(TRUE);
|
||||||
|
|
||||||
//design
|
//design
|
||||||
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_03_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #28E74B; }");
|
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_03_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #28E74B; }");
|
||||||
pushButton_CallCheckSet->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_05_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #009DFF; }");
|
pushButton_CallCheck->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_05_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #009DFF; }");
|
||||||
pushButton_FoldAllin->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_07_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #FF1E1E; }");
|
pushButton_Fold->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_07_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #FF1E1E; }");
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
//not checkable
|
//not checkable
|
||||||
|
|
||||||
pushButton_BetRaise->setCheckable(FALSE);
|
pushButton_BetRaise->setCheckable(FALSE);
|
||||||
pushButton_CallCheckSet->setCheckable(FALSE);
|
pushButton_CallCheck->setCheckable(FALSE);
|
||||||
pushButton_FoldAllin->setCheckable(FALSE);
|
pushButton_Fold->setCheckable(FALSE);
|
||||||
|
pushButton_AllIn->setCheckable(FALSE);
|
||||||
|
|
||||||
//design
|
//design
|
||||||
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_03_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; QPushButton }");
|
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_03_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; QPushButton }");
|
||||||
pushButton_CallCheckSet->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_05_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
|
pushButton_CallCheck->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_05_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
|
||||||
pushButton_FoldAllin->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_07_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
|
pushButton_Fold->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_07_0.6.png); "+ font2String +" font-size: 11px; font-weight: bold; color: #F0F0F0; }");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -196,9 +196,13 @@ public slots:
|
|||||||
void callGameLobbyDialog();
|
void callGameLobbyDialog();
|
||||||
void joinGameLobby();
|
void joinGameLobby();
|
||||||
|
|
||||||
|
void pushButtonBetRaiseClicked(bool checked);
|
||||||
|
void pushButtonCallCheckClicked(bool checked);
|
||||||
|
void pushButtonFoldClicked(bool checked);
|
||||||
|
void pushButtonAllInClicked(bool checked);
|
||||||
|
|
||||||
void myBetRaise();
|
void myBetRaise();
|
||||||
void myFoldAllin();
|
void myCallCheck();
|
||||||
void myCallCheckSet();
|
|
||||||
|
|
||||||
void myFold();
|
void myFold();
|
||||||
void myCheck();
|
void myCheck();
|
||||||
@@ -386,7 +390,7 @@ private:
|
|||||||
QTimer *blinkingStartButtonAnimationTimer;
|
QTimer *blinkingStartButtonAnimationTimer;
|
||||||
|
|
||||||
|
|
||||||
QWidget *userWidgetsArray[5];
|
QWidget *userWidgetsArray[6];
|
||||||
QLabel *buttonLabelArray[MAX_NUMBER_OF_PLAYERS];
|
QLabel *buttonLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
QLabel *cashLabelArray[MAX_NUMBER_OF_PLAYERS];
|
QLabel *cashLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
QLabel *cashTopLabelArray[MAX_NUMBER_OF_PLAYERS];
|
QLabel *cashTopLabelArray[MAX_NUMBER_OF_PLAYERS];
|
||||||
|
|||||||
Reference in New Issue
Block a user