fixed startwindowbg issues - changed disitribute pot animation to blinking playernames
This commit is contained in:
@@ -2270,7 +2270,7 @@ void gameTableImpl::postRiverRunAnimation5() {
|
||||
for(it_c=currentHand->getActivePlayerList()->begin(); it_c!=currentHand->getActivePlayerList()->end(); it_c++) {
|
||||
if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() == currentHand->getCurrentBeRo()->getHighestCardsValue() ) {
|
||||
|
||||
// cashTopLabelArray[(*it_c)->getMyID()]->setText("");
|
||||
playerNameLabelArray[(*it_c)->getMyID()]->setText("");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2280,7 +2280,7 @@ void gameTableImpl::postRiverRunAnimation5() {
|
||||
for(it_c=currentHand->getActivePlayerList()->begin(); it_c!=currentHand->getActivePlayerList()->end(); it_c++) {
|
||||
if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() == currentHand->getCurrentBeRo()->getHighestCardsValue() ) {
|
||||
|
||||
// cashTopLabelArray[(*it_c)->getMyID()]->setText("Cash:");
|
||||
playerNameLabelArray[(*it_c)->getMyID()]->setText(QString::fromUtf8((*it_c)->getMyName().c_str()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user