Implementing some brute force attack and denial of service countermeasure.
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+2
-2
@@ -631,8 +631,8 @@ ErrorMessage ::= [APPLICATION 255] SEQUENCE {
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errorInitPlayerNameInUse (4),
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errorInitInvalidPlayerName (5),
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errorInitServerMaintenance (6),
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errorAvatarTooLarge (7),
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errorAvatarUploadBlocked (8),
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errorInitBlocked (7),
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errorAvatarTooLarge (8),
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errorInvalidPacket (256),
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errorInvalidState (257),
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errorKickedFromServer (258),
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