Implementing some brute force attack and denial of service countermeasure.

This commit is contained in:
lotodore
2009-12-23 09:53:01 +00:00
parent c68e59dad7
commit b0f764d4bd
8 changed files with 57 additions and 54 deletions
+6 -6
View File
@@ -202,12 +202,12 @@ NetPacket::NetErrorToGameError(long netErrorReason)
case errorReason_errorInitServerMaintenance :
retVal = ERR_NET_SERVER_MAINTENANCE;
break;
case errorReason_errorInitBlocked :
retVal = ERR_NET_INIT_BLOCKED;
break;
case errorReason_errorAvatarTooLarge :
retVal = ERR_NET_AVATAR_TOO_LARGE;
break;
case errorReason_errorAvatarUploadBlocked :
retVal = ERR_NET_AVATAR_UPLOAD_BLOCKED;
break;
case errorReason_errorInvalidPacket :
retVal = ERR_SOCK_INVALID_PACKET;
break;
@@ -254,12 +254,12 @@ NetPacket::GameErrorToNetError(int gameErrorReason)
case ERR_NET_SERVER_MAINTENANCE :
retVal = errorReason_errorInitServerMaintenance;
break;
case ERR_NET_INIT_BLOCKED :
retVal = errorReason_errorInitBlocked;
break;
case ERR_NET_AVATAR_TOO_LARGE :
retVal = errorReason_errorAvatarTooLarge;
break;
case ERR_NET_AVATAR_UPLOAD_BLOCKED :
retVal = errorReason_errorAvatarUploadBlocked;
break;
case ERR_SOCK_INVALID_PACKET :
retVal = errorReason_errorInvalidPacket;
break;