Vote kick kind of working. Only the forward case - no timeout, no error handling, no display update.
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@@ -282,7 +282,7 @@ public slots:
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void showMaximized ();
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void closeGameTable();
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void startVoteOnKick(unsigned int playerId, int timeoutSec, int numVotesNeededToKick);
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void startVoteOnKick(unsigned playerId, int timeoutSec, int numVotesNeededToKick);
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void changeVoteOnKickButtonsState(bool showHide);
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void endVoteOnKick();
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void voteOnKickYes();
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