Vote kick kind of working. Only the forward case - no timeout, no error handling, no display update.
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@@ -81,6 +81,7 @@ public:
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void kickPlayer(unsigned playerId);
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void kickPlayer(const std::string &playerName);
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void startVoteKickPlayer(unsigned playerId);
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void voteKick(bool doKick);
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void resetNetworkTimeout();
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