From b2745d93ab8b8e7009b901cd7b84be284694ec27 Mon Sep 17 00:00:00 2001 From: lotodore Date: Tue, 13 Oct 2009 21:59:12 +0000 Subject: [PATCH] More fixes. --- src/net/common/serverlobbythread.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/net/common/serverlobbythread.cpp b/src/net/common/serverlobbythread.cpp index dea1f20d..1692338f 100644 --- a/src/net/common/serverlobbythread.cpp +++ b/src/net/common/serverlobbythread.cpp @@ -905,6 +905,8 @@ ServerLobbyThread::HandleNetPacketInit(SessionWrapper session, const InitMessage } string playerName; + string inAuthData; + string outRequestData; MD5Buf avatarMD5; bool guestUser = false; if (initMessage.login.present == login_PR_anonymousLogin) @@ -914,8 +916,6 @@ ServerLobbyThread::HandleNetPacketInit(SessionWrapper session, const InitMessage } else if (initMessage.login.present == login_PR_authenticatedLogin) { - string inAuthData; - string outRequestData; const AuthenticatedLogin_t *authLogin = &initMessage.login.choice.authenticatedLogin; inAuthData = string((const char *)authLogin->clientUserData.buf, authLogin->clientUserData.size); if (authLogin->avatar) @@ -973,7 +973,7 @@ ServerLobbyThread::HandleNetPacketInit(SessionWrapper session, const InitMessage if (guestUser) InitAfterLogin(session); else - AuthenticatePlayer(session, authData); + AuthenticatePlayer(session, inAuthData); } void