Mainly cosmetic changes.
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@@ -0,0 +1,78 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Xml;
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using System.Net;
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using System.Net.Sockets;
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using System.IO;
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namespace pokerth_console
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{
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class Settings
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{
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private const string ServerListUrl = "http://pokerth.net/serverlist.xml.z";
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public Settings()
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{
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m_serverSettings = RetrieveServerSettings();
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}
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public ServerSettings ServerSettings
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{
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get
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{
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return m_serverSettings;
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}
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}
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protected ServerSettings RetrieveServerSettings()
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{
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// Retrieve server list.
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string tmpFile = DownloadXmlServerList();
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// Parse Xml data;
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ServerSettings settings = ParseServerSettings(tmpFile);
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File.Delete(tmpFile);
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return settings;
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}
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protected string DownloadXmlServerList()
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{
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// Download the server list from the official site.
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WebClient webcl = new WebClient();
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string tmpFilePath = Path.GetTempPath();
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string tmpZipFile = tmpFilePath + "pokerth_serverlist.xml.z";
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string tmpXmlFile = tmpFilePath + "pokerth_serverlist.xml";
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webcl.DownloadFile(ServerListUrl, tmpZipFile);
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// The list is zlib compressed - uncompress.
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ZlibHelper.UncompressFile(tmpZipFile, tmpXmlFile);
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File.Delete(tmpZipFile);
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return tmpXmlFile;
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}
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protected ServerSettings ParseServerSettings(string file)
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{
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ServerSettings settings = new ServerSettings();
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FileStream f = new FileStream(file, FileMode.Open, FileAccess.Read);
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XmlReader x = XmlReader.Create(f);
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x.Read();
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x.ReadStartElement("ServerList");
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x.ReadStartElement("Server");
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x.ReadToFollowing("IPv4Address");
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x.MoveToFirstAttribute();
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settings.IPv4Address = x.Value;
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x.ReadToFollowing("IPv6Address");
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x.MoveToFirstAttribute();
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settings.IPv6Address = x.Value;
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x.ReadToFollowing("Port");
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x.MoveToFirstAttribute();
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settings.Port = Convert.ToInt32(x.Value);
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x.Close();
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f.Close();
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return settings;
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}
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private ServerSettings m_serverSettings;
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}
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}
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