From b2e8c7222defab810db3f688d48b3f63fa797240 Mon Sep 17 00:00:00 2001 From: lotodore Date: Sun, 18 Jul 2010 11:11:27 +0000 Subject: [PATCH] Possibly fixing an issue with send cards. --- src/net/common/servergamestate.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index 208f0a38..ccdb7e5b 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -1345,9 +1345,10 @@ ServerGameStateWaitNextHand::InternalProcessPacket(boost::shared_ptr AfterHandShowCardsMessage_t *netShowCards = &packet->GetMsg()->choice.afterHandShowCardsMessage; boost::shared_ptr tmpPlayer(curGame.getPlayerByUniqueId(session.playerData->GetUniqueId())); if (tmpPlayer) + { SetPlayerResult(netShowCards->playerResult, tmpPlayer); - - server->SendToAllButOnePlayers(show, session.sessionData->GetId(), SessionData::Game); + server->SendToAllButOnePlayers(show, session.sessionData->GetId(), SessionData::Game); + } } }