firstRunGui
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@@ -440,9 +440,9 @@ ServerGameStateStartHand::Process(ServerGameThread &server)
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curGame.initHand();
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// HACK: Skip GUI notification run
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curGame.getCurrentHand()->getFlop()->resetFirstRun();
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curGame.getCurrentHand()->getTurn()->resetFirstRun();
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curGame.getCurrentHand()->getRiver()->resetFirstRun();
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curGame.getCurrentHand()->getFlop()->skipFirstRunGui();
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curGame.getCurrentHand()->getTurn()->skipFirstRunGui();
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curGame.getCurrentHand()->getRiver()->skipFirstRunGui();
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// Consider all players, even inactive.
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PlayerListIterator i = curGame.getSeatsList()->begin();
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