Termination of games is now working. Error handling is still missing in some cases, and it is very slow if there are a lot of players, but other than that all is fine :-).

This commit is contained in:
lotodore
2009-05-31 19:11:59 +00:00
parent fab224c8ad
commit b48209a5e4
4 changed files with 15 additions and 84 deletions
-2
View File
@@ -84,8 +84,6 @@ public:
void AddComputerPlayer(boost::shared_ptr<PlayerData> player);
void RemoveComputerPlayer(boost::shared_ptr<PlayerData> player);
void RemoveGame(unsigned id);
u_int32_t GetNextUniquePlayerId();
u_int32_t GetNextGameId();
ServerCallback &GetCallback();