Added logging for server using syslog.
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@@ -21,7 +21,6 @@
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#define LOCALBERO_H
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#include <iostream>
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#include "game_defs.h"
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#include "berointerface.h"
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@@ -34,7 +33,7 @@ public:
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GameState getMyBeRoID() const { return myBeRoID; }
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int getHighestCardsValue() const { std::cout << "getHighestCardsValue() in wrong BeRo" << std::endl; return 0; }
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int getHighestCardsValue() const;
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void setHighestCardsValue(int /*theValue*/) { }
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void setMinimumRaise ( int theValue ) { minimumRaise = theValue; }
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