Fixed strings.
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@@ -109,7 +109,7 @@ ServerGameThread::RemoveAllSessions()
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void
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void
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ServerGameThread::Main()
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ServerGameThread::Main()
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{
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{
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LOG_VERBOSE("Game thread " << GetId() << "started.");
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LOG_VERBOSE("Game thread " << GetId() << " started.");
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SetState(SERVER_INITIAL_STATE::Instance());
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SetState(SERVER_INITIAL_STATE::Instance());
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@@ -144,7 +144,7 @@ ServerGameThread::Main()
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ResetComputerPlayerList();
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ResetComputerPlayerList();
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GetLobbyThread().RemoveGame(GetId());
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GetLobbyThread().RemoveGame(GetId());
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LOG_VERBOSE("Game thread " << GetId() << "terminating.");
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LOG_VERBOSE("Game thread " << GetId() << " terminating.");
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}
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}
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void
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void
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