QML:Starting seperate AppStyle file for central GUI adjustments (maybe later depending on dpi)

CreateLocalGameView: New delegate for viewing Blinds raise mode
This commit is contained in:
Felix Hammer
2015-08-19 15:08:54 +02:00
parent 924fcd6404
commit b6068fb0a0
14 changed files with 365 additions and 52 deletions
@@ -0,0 +1,135 @@
import QtQuick 2.0
import QtQuick.Layouts 1.1
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.2
import "../js/colors.js" as GlobalColors
import "../js/tools.js" as GlobalTools
import "styles"
Rectangle {
id: selector
z:1000
visible: false
anchors.fill: parent
color: "#88000000" //dark transparent background
property string titleString: ""
property bool alwaysDoubleBlinds: false
property var manualBlindsList
property bool afterMBAlwaysDoubleBlinds: false
property bool afterMBAlwaysRaiseAbout: false
property bool afterMBStayAtLastBlind: false
property int afterMBAlwaysRaiseValue: 0
property bool ready: false
function show(doubleBlinds, list, afterMBDouble, afterMBRaise, afterMBRaiseValue, afterMBStay) {
alwaysDoubleBlinds = doubleBlinds;
manualBlindsList = list;
afterMBAlwaysDoubleBlinds = afterMBDouble;
afterMBAlwaysRaiseAbout = afterMBRaise;
afterMBAlwaysRaiseValue = afterMBRaiseValue;
afterMBStayAtLastBlind = afterMBStay;
visible = true;
// if(raiseOnHandsType == "1") {
// textFieldHandsInterval.focus = true;
// radioBtnRaiseOnHands.checked = true;
// }
// else {
// textFieldMinutesInterval.focus = true;
// radioBtnRaiseOnMinutes.checked = true;
// }
}
function reject() {
visible = false;
}
function selected(doubleBlinds, list, afterMBDouble, afterMBRaise, afterMBRaiseValue, afterMBStay) {
alwaysDoubleBlinds = doubleBlinds;
manualBlindsList = list;
afterMBAlwaysDoubleBlinds = afterMBDouble;
afterMBAlwaysRaiseAbout = afterMBRaise;
afterMBAlwaysRaiseValue = afterMBRaiseValue;
afterMBStayAtLastBlind = afterMBStay;
visible = false;
}
MouseArea {
//set empty MouseArea to prevent the background to be clicked
anchors.fill: parent
}
Rectangle {
id: selectionBox
visible: true
color: "white"
height: Math.round(parent.height*0.9)
width: Math.round(parent.width*0.6)
x: Math.round(parent.width*0.5 - width*0.5)
y: Math.round(parent.height*0.5 - height*0.5)
radius: Math.round(parent.height*0.01)
Rectangle {
id: selectionBoxcontent
anchors.fill: parent
anchors.margins: Math.round(appWindow.height*0.05)
ColumnLayout {
id: contentColumnLayout
anchors.fill: parent
spacing: AppStyle.columnLayoutSpacing
// TODO always double or manual list
RowLayout { //bottom button line
width: parent.width
anchors.right: parent.right
anchors.bottom: parent.bottom
anchors.bottomMargin: -Math.round(appWindow.height*0.017)
spacing: okButton.contentWidth
Layout.preferredHeight: cancelButton.contentHeight
Text {
id: cancelButton
font.pixelSize: appWindow.selectorButtonFontSize
font.bold: true
text: qsTr("CANCEL")
Layout.preferredHeight: contentHeight
MouseArea {
id: cancelMouse
anchors.fill: parent
onClicked: {
reject()
}
}
}
Text {
id: okButton
font.pixelSize: appWindow.selectorButtonFontSize
font.bold: true
color: GlobalColors.accentColor
text: qsTr("OK")
Layout.preferredHeight: contentHeight
MouseArea {
id: okMouse
anchors.fill: parent
onClicked: {
// textFieldHandsInterval.correctValue();
// textFieldMinutesInterval.correctValue();
//return values
// selected(radioBtnRaiseOnHands.checked ? "1": "0", textFieldHandsInterval.text, textFieldMinutesInterval.text);
}
}
}
}
}
}
}
Component.onCompleted: ready = true;
}