QML:Starting seperate AppStyle file for central GUI adjustments (maybe later depending on dpi)

CreateLocalGameView: New delegate for viewing Blinds raise mode
This commit is contained in:
Felix Hammer
2015-08-19 15:08:54 +02:00
parent 924fcd6404
commit b6068fb0a0
14 changed files with 365 additions and 52 deletions
+4 -4
View File
@@ -68,7 +68,7 @@ Rectangle {
spacing: Math.round(selectionBox.height*0.06)
Text {
id: titleText
font.pixelSize: appWindow.fontSizeH1
font.pixelSize: AppStyle.selectorTitleFontSize
font.bold: true
text: titleString
anchors.left: parent.left
@@ -84,7 +84,7 @@ Rectangle {
anchors.rightMargin: 50
//make space for the prefix
anchors.leftMargin: 50 + Math.round(appWindow.height*0.03)
validator: IntValidator{bottom: minValue; top: maxValue;} // TODO: test validator in later QtVersions > 5.5.0
validator: IntValidator{bottom: minValue; top: maxValue;}
function correctValue() {
text = GlobalTools.correctTextFieldIntegerValue(selector, text, minValue);
@@ -159,7 +159,7 @@ Rectangle {
Text {
id: cancelButton
font.pixelSize: appWindow.selectorButtonFontSize
font.pixelSize: AppStyle.selectorButtonFontSize
font.bold: true
text: qsTr("CANCEL")
Layout.preferredHeight: contentHeight
@@ -173,7 +173,7 @@ Rectangle {
}
Text {
id: okButton
font.pixelSize: appWindow.selectorButtonFontSize
font.pixelSize: AppStyle.selectorButtonFontSize
font.bold: true
color: GlobalColors.accentColor
text: qsTr("OK")