gametable adjustments for 1.000.000 number style. transparent menubars.
This commit is contained in:
@@ -186,7 +186,7 @@ void gameLobbyDialogImpl::joinAnyGame() {
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bool ok;
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int players = (*it)->data(1, Qt::DisplayRole).toString().section("/",0,0).toInt(&ok,10);
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int maxPlayers = (*it)->data(1, Qt::DisplayRole).toString().section("/",1,1).toInt(&ok,10);
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0 && players < maxPlayers)
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::DisplayRole) == "" && players < maxPlayers)
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{
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treeWidget_GameList->setCurrentItem((*it));
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found = TRUE;
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@@ -765,7 +765,7 @@ void gameLobbyDialogImpl::joinAnyGameButtonRefresh() {
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bool ok;
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int players = (*it)->data(1, Qt::DisplayRole).toString().section("/",0,0).toInt(&ok,10);
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int maxPlayers = (*it)->data(1, Qt::DisplayRole).toString().section("/",1,1).toInt(&ok,10);
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0 && players < maxPlayers) { openNonPrivateNonFullGamesCounter++; }
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if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::DisplayRole) == "" && players < maxPlayers) { openNonPrivateNonFullGamesCounter++; }
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++it;
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}
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+121
-87
@@ -1597,6 +1597,9 @@
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</item>
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<item row="2" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_6">
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<property name="spacing">
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<number>0</number>
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</property>
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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@@ -1620,13 +1623,13 @@
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</property>
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<property name="minimumSize">
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<size>
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<width>580</width>
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<width>600</width>
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<height>94</height>
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</size>
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</property>
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<property name="maximumSize">
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<size>
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<width>535</width>
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<width>600</width>
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<height>94</height>
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</size>
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</property>
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@@ -1640,90 +1643,6 @@
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<property name="spacing">
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<number>0</number>
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</property>
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<item row="0" column="0">
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<widget class="QFrame" name="frame_2">
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<property name="spacing">
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<number>0</number>
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</property>
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>8</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>8</number>
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</property>
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<item>
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<widget class="QLabel" name="label_Pot">
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<property name="minimumSize">
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<size>
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<width>145</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QGridLayout" name="grid2">
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<property name="horizontalSpacing">
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<number>3</number>
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</property>
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<property name="verticalSpacing">
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<number>2</number>
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</property>
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<property name="margin">
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<number>0</number>
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</property>
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<item row="1" column="1">
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<widget class="QLabel" name="textLabel_Sets">
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_Total">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLabel" name="textLabel_Pot">
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<property name="minimumSize">
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<size>
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<width>75</width>
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<height>0</height>
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</size>
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</property>
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_Sets">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item row="0" column="1">
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<spacer name="horizontalSpacer_3">
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<property name="orientation">
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@@ -1981,6 +1900,121 @@
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<bool>true</bool>
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</property>
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</widget>
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<zorder>pixmapLabel_cardBoard4</zorder>
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<zorder>pixmapLabel_cardBoard1</zorder>
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<zorder>label_CardHolder1</zorder>
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<zorder>label_CardHolder0</zorder>
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<zorder>pixmapLabel_cardBoard0</zorder>
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<zorder>label_CardHolder4</zorder>
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<zorder>label_CardHolder2</zorder>
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<zorder>pixmapLabel_cardBoard2</zorder>
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<zorder>label_CardHolder3</zorder>
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<zorder>pixmapLabel_cardBoard3</zorder>
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<zorder>frame_2</zorder>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QFrame" name="frame_2">
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<property name="spacing">
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<number>0</number>
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</property>
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>8</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>8</number>
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</property>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_8">
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<property name="spacing">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_Pot">
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<property name="minimumSize">
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<size>
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<width>144</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer_5">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>17</width>
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<height>17</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QGridLayout" name="grid2">
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<property name="horizontalSpacing">
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<number>3</number>
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</property>
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<property name="verticalSpacing">
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<number>2</number>
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</property>
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<property name="margin">
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<number>0</number>
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</property>
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<item row="1" column="1">
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<widget class="QLabel" name="textLabel_Sets">
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_Total">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLabel" name="textLabel_Pot">
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<property name="minimumSize">
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<size>
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<width>90</width>
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<height>0</height>
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</size>
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</property>
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_Sets">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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@@ -3538,7 +3572,7 @@
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<x>0</x>
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<y>0</y>
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<width>1024</width>
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<height>25</height>
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<height>27</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuView">
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@@ -711,7 +711,7 @@ void gameTableImpl::refreshSet() {
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if( (*it_c)->getMySet() == 0 )
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setLabelArray[(*it_c)->getMyID()]->setText("");
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else
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setLabelArray[(*it_c)->getMyID()]->setText("$"+QString::number((*it_c)->getMySet(),10));
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setLabelArray[(*it_c)->getMyID()]->setText("$"+QString("%L1").arg((*it_c)->getMySet()));
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}
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}
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@@ -929,7 +929,7 @@ void gameTableImpl::refreshCash() {
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for (it_c=currentHand->getSeatsList()->begin(); it_c!=currentHand->getSeatsList()->end(); it_c++) {
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if((*it_c)->getMyActiveStatus()) {
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cashLabelArray[(*it_c)->getMyID()]->setText("$"+QString::number((*it_c)->getMyCash(),10));
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cashLabelArray[(*it_c)->getMyID()]->setText("$"+QString("%L1").arg((*it_c)->getMyCash()));
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} else {
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cashLabelArray[(*it_c)->getMyID()]->setText("");
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@@ -1081,8 +1081,8 @@ void gameTableImpl::refreshChangePlayer() {
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void gameTableImpl::refreshPot() {
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HandInterface *currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
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textLabel_Sets->setText("$"+QString::number(currentHand->getBoard()->getSets(),10));
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textLabel_Pot->setText("$"+QString::number(currentHand->getBoard()->getPot(),10));
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textLabel_Sets->setText("$"+QString("%L1").arg(currentHand->getBoard()->getSets()));
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textLabel_Pot->setText("$"+QString("%L1").arg(currentHand->getBoard()->getPot()));
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}
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void gameTableImpl::guiUpdateDone() {
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@@ -1361,11 +1361,11 @@ void gameTableImpl::provideMyActions(int mode) {
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if(currentHand->getCurrentRound() == 0) { // preflop
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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pushButtonBetRaiseString = RaiseString+"\n$"+QString::number(getMyBetAmount());
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pushButtonBetRaiseString = RaiseString+"\n$"+QString("%L1").arg(getMyBetAmount());
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}
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if (currentGame->getSeatsList()->front()->getMySet()== currentHand->getCurrentBeRo()->getHighestSet() && currentGame->getSeatsList()->front()->getMyButton() == 3) { pushButtonCallCheckString = CheckString; }
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else { pushButtonCallCheckString = CallString+"\n$"+QString::number(getMyCallAmount()); }
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else { pushButtonCallCheckString = CallString+"\n$"+QString("%L1").arg(getMyCallAmount()); }
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pushButtonFoldString = FoldString;
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pushButtonAllInString = AllInString;
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@@ -1379,12 +1379,12 @@ void gameTableImpl::provideMyActions(int mode) {
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if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
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pushButtonCallCheckString = CheckString;
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pushButtonBetRaiseString = BetString+"\n$"+QString::number(getMyBetAmount());
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pushButtonBetRaiseString = BetString+"\n$"+QString("%L1").arg(getMyBetAmount());
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}
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if (currentHand->getCurrentBeRo()->getHighestSet() > 0 && currentHand->getCurrentBeRo()->getHighestSet() > currentGame->getSeatsList()->front()->getMySet()) {
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pushButtonCallCheckString = CallString+"\n$"+QString::number(getMyCallAmount());
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pushButtonCallCheckString = CallString+"\n$"+QString("%L1").arg(getMyCallAmount());
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if (currentGame->getSeatsList()->front()->getMyCash()+currentGame->getSeatsList()->front()->getMySet() > currentHand->getCurrentBeRo()->getHighestSet()) {
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pushButtonBetRaiseString = RaiseString+"\n$"+QString::number(getMyBetAmount());
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pushButtonBetRaiseString = RaiseString+"\n$"+QString("%L1").arg(getMyBetAmount());
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}
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}
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pushButtonAllInString = AllInString;
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@@ -1392,7 +1392,7 @@ void gameTableImpl::provideMyActions(int mode) {
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if(mode == 0) {
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if( currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD ) {
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pushButtonBetRaiseString = BetString+"\n$"+QString::number(getMyBetAmount());
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pushButtonBetRaiseString = BetString+"\n$"+QString("%L1").arg(getMyBetAmount());
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pushButtonCallCheckString = CheckString;
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if( (currentGame->getActivePlayerList()->size() > 2 && currentGame->getSeatsList()->front()->getMyButton() == BUTTON_SMALL_BLIND ) || ( currentGame->getActivePlayerList()->size() <= 2 && currentGame->getSeatsList()->front()->getMyButton() == BUTTON_BIG_BLIND)) { pushButtonFoldString = FoldString; }
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else { pushButtonFoldString = CheckString+" /\n"+FoldString; }
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@@ -1628,7 +1628,7 @@ int gameTableImpl::getMyCallAmount() {
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int gameTableImpl::getBetRaisePushButtonValue() {
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QString betValueString = pushButton_BetRaise->text().simplified();
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QString betValueString = pushButton_BetRaise->text().simplified().remove(QRegExp("[^0-9]"));
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int index = betValueString.indexOf("$");
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betValueString.remove(0, index+1);
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bool ok;
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@@ -2986,32 +2986,32 @@ void gameTableImpl::changeLineEditBetValue(int value) {
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else {
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if(horizontalSlider_bet->maximum() <= 1000 ) {
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temp = (int)((value/10)*10);
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString::number(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString::number(temp));
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString("%L1").arg(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString("%L1").arg(temp));
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}
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else if(horizontalSlider_bet->maximum() > 1000 && horizontalSlider_bet->maximum() <= 10000) {
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else if(horizontalSlider_bet->maximum() > 1000 && horizontalSlider_bet->maximum() <= 10000) {
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temp = (int)((value/50)*50);
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString::number(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString::number(temp));
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString("%L1").arg(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString("%L1").arg(temp));
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}
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else if(horizontalSlider_bet->maximum() > 10000 && horizontalSlider_bet->maximum() <= 100000) {
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temp = (int)((value/500)*500);
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString("%L1").arg(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString("%L1").arg(temp));
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}
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else {
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temp = (int)((value/5000)*5000);
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString("%L1").arg(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString("%L1").arg(temp));
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}
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else if(horizontalSlider_bet->maximum() > 10000 && horizontalSlider_bet->maximum() <= 100000) {
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temp = (int)((value/500)*500);
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString::number(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString::number(temp));
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}
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else {
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temp = (int)((value/5000)*5000);
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if(temp < horizontalSlider_bet->minimum())
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lineEdit_betValue->setText(QString::number(horizontalSlider_bet->minimum()));
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else
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lineEdit_betValue->setText(QString::number(temp));
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}
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}
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}
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@@ -3020,24 +3020,24 @@ void gameTableImpl::lineEditBetValueChanged(QString valueString) {
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if(horizontalSlider_bet->isEnabled()) {
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bool ok;
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int betValue = QString(valueString).toInt(&ok, 10);
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int betValue = QString(valueString.remove(QRegExp("[^0-9]"))).toInt(&ok, 10);
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QString betRaise = pushButton_BetRaise->text().section("\n",0 ,0);
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if(betValue >= horizontalSlider_bet->minimum()) {
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if(betValue > horizontalSlider_bet->maximum()) { // print the maximum
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pushButton_BetRaise->setText(betRaise + "\n$" + QString::number(horizontalSlider_bet->maximum()));
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pushButton_BetRaise->setText(betRaise + "\n$" + QString("%L1").arg(horizontalSlider_bet->maximum()));
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betSliderChangedByInput = TRUE;
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horizontalSlider_bet->setValue(horizontalSlider_bet->maximum());
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}
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else { // really print the value
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pushButton_BetRaise->setText(betRaise + "\n$" + valueString);
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pushButton_BetRaise->setText(betRaise + "\n$" + QString("%L1").arg(valueString.toInt()));
|
||||
betSliderChangedByInput = TRUE;
|
||||
horizontalSlider_bet->setValue(betValue);
|
||||
}
|
||||
}
|
||||
else { // print the minimum
|
||||
pushButton_BetRaise->setText(betRaise + "\n$" + QString::number(horizontalSlider_bet->minimum()));
|
||||
pushButton_BetRaise->setText(betRaise + "\n$" + QString("%L1").arg(horizontalSlider_bet->minimum()));
|
||||
betSliderChangedByInput = TRUE;
|
||||
horizontalSlider_bet->setValue(horizontalSlider_bet->minimum());
|
||||
}
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
MyMenuBar::MyMenuBar(QMainWindow* parent)
|
||||
: QMenuBar(parent)
|
||||
{
|
||||
//this->setAttribute(Qt::WA_TranslucentBackground);
|
||||
this->setAttribute(Qt::WA_TranslucentBackground);
|
||||
this->setStyleSheet("QMenuBar { border-width: 0px; border-style: none;} ");
|
||||
}
|
||||
|
||||
void MyMenuBar::paintEvent(QPaintEvent *e) {
|
||||
|
||||
@@ -60,6 +60,12 @@
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButtonStart_Local_Game">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="focusPolicy">
|
||||
<enum>Qt::NoFocus</enum>
|
||||
</property>
|
||||
@@ -80,6 +86,12 @@
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButtonInternet_Game">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="focusPolicy">
|
||||
<enum>Qt::NoFocus</enum>
|
||||
</property>
|
||||
@@ -100,6 +112,12 @@
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_Create_Network_Game">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="focusPolicy">
|
||||
<enum>Qt::NoFocus</enum>
|
||||
</property>
|
||||
@@ -120,6 +138,12 @@
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_Join_Network_Game">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="focusPolicy">
|
||||
<enum>Qt::NoFocus</enum>
|
||||
</property>
|
||||
@@ -168,7 +192,7 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QMenuBar" name="menubar">
|
||||
<widget class="MyMenuBar" name="menubar">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
@@ -273,6 +297,13 @@
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>MyMenuBar</class>
|
||||
<extends>QMenuBar</extends>
|
||||
<header>mymenubar.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="resources/pokerth.qrc"/>
|
||||
</resources>
|
||||
|
||||
@@ -76,7 +76,8 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
|
||||
|
||||
this->setStatusBar(0);
|
||||
|
||||
centralwidget->setStyleSheet("QWidget { background-image: url(\""+myAppDataPath+"gfx/gui/misc/startwindowbg.png\"); background-position: bottom center; background-origin: content; background-repeat: no-repeat;}");
|
||||
this->setStyleSheet("QMainWindow { background-image: url(\""+myAppDataPath+"gfx/gui/misc/startwindowbg.png\"); background-position: bottom center; background-origin: content; background-repeat: no-repeat;}");
|
||||
|
||||
|
||||
pushButtonStart_Local_Game->setStyleSheet("QPushButton { padding-left: 3px; padding-right: 3px; text-align: left; font-weight: bold;}");
|
||||
pushButtonInternet_Game->setStyleSheet("QPushButton { padding-left: 3px; padding-right: 3px; text-align: left; font-weight: bold;}");
|
||||
|
||||
@@ -121,7 +121,7 @@ void CardDeckStyleReader::readStyleFile(QString file) {
|
||||
QString EMail;
|
||||
if(StyleMaintainerEMail != "NULL") EMail = StyleMaintainerEMail;
|
||||
QMessageBox::warning(myW, tr("Card Deck Style Error"),
|
||||
tr("Selected card deck style \"%1\" seems to be outdated. \n The current PokerTH card deck style version is \"%2\", but this style has version \"%3\" set. \n\nPlease contact the game table style builder %4.").arg(StyleDescription).arg(POKERTH_CD_STYLE_FILE_VERSION).arg(PokerTHStyleFileVersion).arg(EMail),
|
||||
tr("Selected card deck style \"%1\" seems to be outdated. \n The current PokerTH card deck style version is \"%2\", but this style has version \"%3\" set. \n\nPlease contact the card deck style builder %4.").arg(StyleDescription).arg(POKERTH_CD_STYLE_FILE_VERSION).arg(PokerTHStyleFileVersion).arg(EMail),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
}
|
||||
@@ -143,7 +143,7 @@ void CardDeckStyleReader::showLeftItemsErrorMessage(QString style, QStringList f
|
||||
if(email != "NULL") EMail = email;
|
||||
|
||||
QMessageBox::warning(myW, tr("Card Deck Style Error"),
|
||||
tr("Selected card deck style \"%1\" seems to be incomplete or defective. \n\nThe value(s) of \"%2\" is/are missing. \n\nPlease contact the game table style builder %3.").arg(style).arg(items).arg(EMail),
|
||||
tr("Selected card deck style \"%1\" seems to be incomplete or defective. \n\nThe value(s) of \"%2\" is/are missing. \n\nPlease contact the card deck style builder %3.").arg(style).arg(items).arg(EMail),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
|
||||
|
||||
@@ -570,7 +570,7 @@ void GameTableStyleReader::setCardHolderStyle(QLabel *l, int bero)
|
||||
|
||||
void GameTableStyleReader::setMenuBarStyle(QMenuBar *mb)
|
||||
{
|
||||
mb->setStyleSheet("QMenuBar { background-color: #"+MenuBgColor+"; font-size:12px; } QMenuBar::item { color: #"+MenuTextColor+"; }");
|
||||
mb->setStyleSheet("QMenuBar { background-color: #"+MenuBgColor+"; font-size:12px; border-width: 0px;} QMenuBar::item { color: #"+MenuTextColor+"; }");
|
||||
}
|
||||
|
||||
void GameTableStyleReader::setBreakButtonStyle(QPushButton *bb, int state)
|
||||
|
||||
Reference in New Issue
Block a user