gametable adjustments for 1.000.000 number style. transparent menubars.

This commit is contained in:
doitux
2009-05-13 09:31:13 +00:00
parent 41ab1ff83d
commit b677da1ae6
8 changed files with 200 additions and 133 deletions
@@ -186,7 +186,7 @@ void gameLobbyDialogImpl::joinAnyGame() {
bool ok;
int players = (*it)->data(1, Qt::DisplayRole).toString().section("/",0,0).toInt(&ok,10);
int maxPlayers = (*it)->data(1, Qt::DisplayRole).toString().section("/",1,1).toInt(&ok,10);
if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0 && players < maxPlayers)
if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::DisplayRole) == "" && players < maxPlayers)
{
treeWidget_GameList->setCurrentItem((*it));
found = TRUE;
@@ -765,7 +765,7 @@ void gameLobbyDialogImpl::joinAnyGameButtonRefresh() {
bool ok;
int players = (*it)->data(1, Qt::DisplayRole).toString().section("/",0,0).toInt(&ok,10);
int maxPlayers = (*it)->data(1, Qt::DisplayRole).toString().section("/",1,1).toInt(&ok,10);
if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::UserRole) == 0 && players < maxPlayers) { openNonPrivateNonFullGamesCounter++; }
if ((*it)->data(2, Qt::DisplayRole) == tr("open") && (*it)->data(3, Qt::DisplayRole) == "" && players < maxPlayers) { openNonPrivateNonFullGamesCounter++; }
++it;
}