more polymorphie steps for BeRo
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@@ -38,17 +38,20 @@ public:
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void setHighestSet(int theValue) { highestSet = theValue; }
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int getHighestSet() const { return highestSet;}
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void setPreflopFirstRound(bool theValue) { preflopFirstRound = theValue; }
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bool setPreflopFirstRound() const { return preflopFirstRound; }
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void preflopRun();
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void nextPlayer2();
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//only until bero refactory is over
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void flopRun() {}
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void turnRun() {}
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void riverRun() {}
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void postRiverRun() {}
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private:
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HandInterface *myHand;
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int myID;
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int actualQuantityPlayers;
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int dealerPosition;
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