First rough outline of the network client thread. More to be done soon.
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* Network client thread. */
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#include <core/thread.h>
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#include <string>
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#include <memory>
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class ClientData;
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class ClientThread : public Thread
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{
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public:
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ClientThread();
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virtual ~ClientThread();
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// Set the parameters. Does not do any error checking.
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// Error checking will be done during connect
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// (i.e. after starting the thread).
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void Init(const std::string &serverAddress, unsigned serverPort, bool ipv6, const std::string &pwd);
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protected:
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// Main function of the thread.
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virtual void Main();
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private:
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std::auto_ptr<ClientData> m_data;
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};
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