First rough outline of the network client thread. More to be done soon.
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@@ -111,3 +111,10 @@ Thread::ShouldTerminate() const
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return lock.locked();
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return lock.locked();
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}
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}
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bool
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Thread::IsRunning() const
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{
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boost::mutex::scoped_lock threadLock(m_threadObjMutex);
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return (m_threadObj.get() != NULL);
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}
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@@ -50,6 +50,9 @@ protected:
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// Checks whether termination has been requested.
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// Checks whether termination has been requested.
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bool ShouldTerminate() const;
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bool ShouldTerminate() const;
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// Checks whether the thread is running.
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bool IsRunning() const;
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private:
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private:
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// Flag specifying whether the application code within the
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// Flag specifying whether the application code within the
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@@ -0,0 +1,47 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* Network client thread. */
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#include <core/thread.h>
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#include <string>
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#include <memory>
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class ClientData;
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class ClientThread : public Thread
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{
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public:
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ClientThread();
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virtual ~ClientThread();
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// Set the parameters. Does not do any error checking.
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// Error checking will be done during connect
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// (i.e. after starting the thread).
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void Init(const std::string &serverAddress, unsigned serverPort, bool ipv6, const std::string &pwd);
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protected:
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// Main function of the thread.
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virtual void Main();
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private:
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std::auto_ptr<ClientData> m_data;
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};
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@@ -0,0 +1,70 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/clientthread.h>
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#include <net/socket_helper.h>
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using namespace std;
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class ClientData
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{
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public:
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ClientData()
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: sockfd(INVALID_SOCKET), addrFamily(AF_INET), serverPort(0) {}
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int GetServerAddrSize() const
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{
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return addrFamily == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);
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}
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SOCKET sockfd;
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int addrFamily;
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string serverAddr;
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unsigned serverPort;
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string password;
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};
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ClientThread::ClientThread()
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{
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m_data.reset(new ClientData);
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}
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ClientThread::~ClientThread()
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{
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}
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void
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ClientThread::Init(const string &serverAddress, unsigned serverPort, bool ipv6, const string &pwd)
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{
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if (IsRunning())
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return; // TODO: throw exception
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m_data->addrFamily = ipv6 ? AF_INET6 : AF_INET;
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m_data->serverAddr = serverAddress;
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m_data->serverPort = serverPort;
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m_data->password = pwd;
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}
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void
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ClientThread::Main()
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{
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while (!this->ShouldTerminate())
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{
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// TODO.
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}
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}
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