GUI: lobby game infos changes (not ready)

This commit is contained in:
doitux
2010-03-27 09:52:49 +00:00
parent 839f7f2679
commit b7186158cc
2 changed files with 369 additions and 316 deletions
+349 -306
View File
@@ -80,312 +80,6 @@
</column>
</widget>
</item>
<item row="0" column="2" rowspan="4">
<widget class="QGroupBox" name="groupBox_GameInfo">
<property name="enabled">
<bool>false</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>270</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>270</width>
<height>16777215</height>
</size>
</property>
<property name="title">
<string>Game Info</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>1</number>
</property>
<item>
<widget class="QTreeWidget" name="treeWidget_connectedPlayers">
<property name="minimumSize">
<size>
<width>221</width>
<height>221</height>
</size>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="iconSize">
<size>
<width>25</width>
<height>26</height>
</size>
</property>
<property name="indentation">
<number>15</number>
</property>
<column>
<property name="text">
<string>Connected Players</string>
</property>
</column>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_fillUpWithComputerOpponents">
<property name="text">
<string>Fill up with computer opponents</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="topMargin">
<number>3</number>
</property>
<property name="bottomMargin">
<number>4</number>
</property>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_StartGame">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Start Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_Kick">
<property name="text">
<string>&amp;Kick Player</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc1">
<property name="text">
<string>Maximum number of players: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_MaximumNumberOfPlayers">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc2">
<property name="text">
<string>Start Cash: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_StartCash">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc3">
<property name="text">
<string>First small blind: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_SmallBlind">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc4">
<property name="text">
<string>Blinds raise interval: </string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsRaiseIntervall">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc5">
<property name="text">
<string>Blinds raise mode: </string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsRaiseMode">
<property name="text">
<string/>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc6">
<property name="text">
<string>Manual blinds list:</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsList">
<property name="text">
<string/>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc7">
<property name="text">
<string>Timeout for player action (sec): </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_TimeoutForPlayerAction">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>248</width>
<height>91</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout">
<property name="spacing">
<number>0</number>
</property>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>27</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_Leave">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&amp;Leave Game</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="2" column="1">
<layout class="QHBoxLayout">
<property name="spacing">
@@ -584,6 +278,355 @@ p, li { white-space: pre-wrap; }
</item>
</widget>
</item>
<item row="0" column="2" rowspan="4">
<widget class="QGroupBox" name="groupBox_GameInfo">
<property name="enabled">
<bool>false</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>270</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>270</width>
<height>16777215</height>
</size>
</property>
<property name="title">
<string>Game Info</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<property name="topMargin">
<number>4</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<property name="verticalSpacing">
<number>5</number>
</property>
<item row="0" column="0">
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Game type:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_typeIcon"/>
</item>
<item>
<widget class="QLabel" name="label_typeText">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QTreeWidget" name="treeWidget_connectedPlayers">
<property name="minimumSize">
<size>
<width>221</width>
<height>221</height>
</size>
</property>
<property name="midLineWidth">
<number>1</number>
</property>
<property name="iconSize">
<size>
<width>25</width>
<height>26</height>
</size>
</property>
<property name="indentation">
<number>15</number>
</property>
<column>
<property name="text">
<string>Connected Players</string>
</property>
</column>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="checkBox_fillUpWithComputerOpponents">
<property name="text">
<string>Fill up with computer opponents</string>
</property>
</widget>
</item>
<item row="3" column="0">
<layout class="QHBoxLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="topMargin">
<number>3</number>
</property>
<property name="bottomMargin">
<number>4</number>
</property>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_StartGame">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Start Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_Kick">
<property name="text">
<string>&amp;Kick Player</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="4" column="0">
<widget class="QScrollArea" name="scrollArea">
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QWidget" name="scrollAreaWidgetContents">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>244</width>
<height>159</height>
</rect>
</property>
<layout class="QGridLayout" name="gridLayout">
<property name="horizontalSpacing">
<number>1</number>
</property>
<property name="verticalSpacing">
<number>2</number>
</property>
<property name="margin">
<number>3</number>
</property>
<item row="0" column="0">
<layout class="QHBoxLayout" name="_3">
<item>
<widget class="QLabel" name="label_gameDesc2">
<property name="text">
<string>Start Cash: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_StartCash">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc3">
<property name="text">
<string>First small blind: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_SmallBlind">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc4">
<property name="text">
<string>Blinds raise interval: </string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsRaiseIntervall">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="0">
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc5">
<property name="text">
<string>Blinds raise mode: </string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsRaiseMode">
<property name="text">
<string/>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item row="4" column="0">
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc6">
<property name="text">
<string>Manual blinds list:</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsList">
<property name="text">
<string/>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item row="5" column="0">
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label_gameDesc7">
<property name="text">
<string>Timeout for player action (sec): </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_TimeoutForPlayerAction">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="6" column="0">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</widget>
</item>
<item row="5" column="0">
<layout class="QHBoxLayout">
<property name="spacing">
<number>0</number>
</property>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>27</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_Leave">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&amp;Leave Game</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<tabstops>