Start position of dealer is now set via network. Added files for network client engine. Added factory code.
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@@ -38,7 +38,7 @@ public:
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LocalEngineFactory(ConfigFile*);
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~LocalEngineFactory();
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HandInterface* createHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, PlayerInterface **p, int id, int sP, int aP, int dP, int sB,int sC);
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HandInterface* createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, PlayerInterface **p, int id, int sP, int aP, int dP, int sB,int sC);
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BoardInterface* createBoard();
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PlayerInterface* createPlayer(BoardInterface *b, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB);
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PreflopInterface* createPreflop(HandInterface* hi, int id, int aP, int dP, int sB);
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