Start position of dealer is now set via network. Added files for network client engine. Added factory code.
This commit is contained in:
+3
-1
@@ -25,12 +25,14 @@
|
||||
|
||||
struct GameData
|
||||
{
|
||||
GameData() : numberOfPlayers(0), startCash(0), smallBlind(0), handsBeforeRaise(1) {}
|
||||
GameData() : numberOfPlayers(0), startCash(0), smallBlind(0),
|
||||
handsBeforeRaise(1), guiSpeed(4), startDealerPos(0) {}
|
||||
int numberOfPlayers;
|
||||
int startCash;
|
||||
int smallBlind;
|
||||
int handsBeforeRaise;
|
||||
int guiSpeed;
|
||||
int startDealerPos;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user