Start position of dealer is now set via network. Added files for network client engine. Added factory code.
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@@ -22,7 +22,6 @@
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#include "ui_mainwindow.h"
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#include "game_defs.h"
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#include <gamedata.h>
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#include <iostream>
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#include <string>
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@@ -96,7 +95,7 @@ signals:
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void SignalNetClientError(int errorID, int osErrorID);
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void SignalNetClientPlayerJoined(QString playerName);
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void SignalNetClientPlayerLeft(QString playerName);
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void SignalNetClientGameStart(int numberOfPlayers, int startCash, int smallBlind, int handsBeforeRaise);
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void SignalNetClientGameStart();
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void SignalNetServerPlayerJoined(QString playerName);
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void SignalNetServerPlayerLeft(QString playerName);
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@@ -197,7 +196,7 @@ public slots:
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void paintStartSplash();
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void networkError(int, int);
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void networkStart(int, int, int, int);
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void networkStart();
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void closeEvent(QCloseEvent*);
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