Start position of dealer is now set via network. Added files for network client engine. Added factory code.
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@@ -20,6 +20,7 @@
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#ifndef STDSESSION_H
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#define STDSESSION_H
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#include "gamedata.h"
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#include "playerdata.h"
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#include "game_defs.h"
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#include <string>
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@@ -36,7 +37,8 @@ public:
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~Session();
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void startGame(const GameData &gameData);
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void startLocalGame(const GameData &gameData);
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void startClientGame(const GameData &gameData, const PlayerDataList &playerDataList);
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void deleteGame();
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Game *getCurrentGame();
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