Adding server function to reconnect to the chat server.

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lotodore committed 2009-08-17 11:26:03 +00:00
1 parent 6eb25757bc
commit b796b0cbe7
5 files changed
+31 -3

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@@ -469,6 +469,12 @@ ServerLobbyThread::SendChatBotMsg(const std::string &message)
m_gameSessionManager.SendLobbyMsgToAllSessions(GetSender(), packet, SessionData::Game);
}
void
ServerLobbyThread::ReconnectChatBot()
{
m_chatCleanerManager->ReInit();
}
void
ServerLobbyThread::AddComputerPlayer(boost::shared_ptr<PlayerData> player)
{