reverse FKey order option added

This commit is contained in:
doitux
2007-09-17 08:38:09 +00:00
parent 7a398b0d29
commit b7aa1614be
4 changed files with 32 additions and 6 deletions
+19 -3
View File
@@ -1572,7 +1572,11 @@ void mainWindowImpl::meInAction() {
myActionIsBet = 0;
if(myConfig->readConfigInt("ShowStatusbarMessages")) {
statusBar()->showMessage(tr("F1 - Fold/All-In | F2 - Check/Call | F3 - Bet/Raise"), 15000);
if ( myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0 ) {
statusBar()->showMessage(tr("F1 - Fold/All-In | F2 - Check/Call | F3 - Bet/Raise"), 15000);
} else {
statusBar()->showMessage(tr("F1 - Bet/Raise | F2 - Check/Call | F3 - Fold/All-In"), 15000);
}
}
Game *currentGame = mySession->getCurrentGame();
HandInterface *currentHand = currentGame->getCurrentHand();
@@ -2688,9 +2692,21 @@ void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
bool ctrlPressed = FALSE;
if (event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return ) { if(spinBox_set->hasFocus()) pushButton_CallCheckSet->click(); } //ENTER
if (event->key() == Qt::Key_F1) { pushButton_FoldAllin->click(); }
if (event->key() == Qt::Key_F1) {
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
pushButton_FoldAllin->click();
} else {
pushButton_BetRaise->click();
}
}
if (event->key() == Qt::Key_F2) { pushButton_CallCheckSet->click(); }
if (event->key() == Qt::Key_F3) { pushButton_BetRaise->click(); }
if (event->key() == Qt::Key_F3 ) {
if (myConfig->readConfigInt("AlternateFKeysUserActionMode") == 0) {
pushButton_BetRaise->click();
} else {
pushButton_FoldAllin->click();
}
}
// if (event->key() == Qt::Key_S) { setLabelArray[0]->startTimeOutAnimation(myConfig->readConfigInt("NetTimeOutPlayerAction"),TRUE); } //s
if (event->key() == 16777249) {
pushButton_break->click();