first colors and font sizes are skinnable now
This commit is contained in:
@@ -20,6 +20,7 @@
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#include "chattools.h"
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#include "session.h"
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#include "configfile.h"
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#include "gametablestylereader.h"
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#include <iostream>
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using namespace std;
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@@ -63,9 +64,11 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
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switch (myNotifyMode) {
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case 0: tempMsg = message;
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break;
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// lobby
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case 1: tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
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break;
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case 2: tempMsg = QString("<span style=\"color:#FFFF00;\">"+message+"</span>");
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// ingame
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case 2: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextNickNotifyColor()+";\">"+message+"</span>");
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break;
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default:;
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}
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@@ -74,9 +77,11 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
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switch (myNotifyMode) {
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case 0: tempMsg = message;
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break;
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// lobby
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case 1: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
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break;
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case 2: tempMsg = QString("<span style=\"color:#FFFFFF;\">"+message+"</span>");
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// ingame
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case 2: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextColor()+";\">"+message+"</span>");
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break;
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default:;
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}
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@@ -27,6 +27,7 @@
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class Session;
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class ConfigFile;
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class GameTableStyleReader;
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class ChatTools : public QObject
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{
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@@ -55,6 +56,8 @@ public slots:
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void setPlayerNicksList(QStringList value) { myNickStringList = value; }
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void setMyNick ( const QString& theValue ) { myNick = theValue; }
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void setMyStyle ( GameTableStyleReader* theValue ) { myStyle = theValue; }
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private:
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@@ -73,6 +76,8 @@ private:
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ConfigFile *myConfig;
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QString myNick;
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GameTableStyleReader *myStyle;
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};
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#endif
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+172
-178
@@ -1,7 +1,8 @@
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<ui version="4.0" >
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>gameLobbyDialog</class>
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<widget class="QDialog" name="gameLobbyDialog" >
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<property name="geometry" >
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<widget class="QDialog" name="gameLobbyDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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@@ -9,172 +10,172 @@
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<height>618</height>
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</rect>
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</property>
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize" >
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<property name="minimumSize">
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<size>
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<width>875</width>
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<height>618</height>
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</size>
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</property>
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<property name="windowTitle" >
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<property name="windowTitle">
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<string>Internet Game Lobby</string>
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</property>
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<layout class="QGridLayout" >
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<property name="bottomMargin" >
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<layout class="QGridLayout">
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<property name="verticalSpacing">
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<number>4</number>
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</property>
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<property name="verticalSpacing" >
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<property name="bottomMargin">
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<number>4</number>
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</property>
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<item rowspan="3" row="0" column="0" >
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<widget class="QTreeWidget" name="treeWidget_NickList" >
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Expanding" hsizetype="Fixed" >
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<item row="0" column="0" rowspan="3">
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<widget class="QTreeWidget" name="treeWidget_NickList">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize" >
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<property name="minimumSize">
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<size>
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<width>165</width>
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<height>0</height>
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</size>
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</property>
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<property name="maximumSize" >
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<property name="maximumSize">
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<size>
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<width>165</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="indentation" >
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<property name="indentation">
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<number>5</number>
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</property>
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<property name="rootIsDecorated" >
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<property name="rootIsDecorated">
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<bool>false</bool>
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</property>
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<property name="sortingEnabled" >
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<property name="sortingEnabled">
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<bool>true</bool>
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</property>
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<column>
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<property name="text" >
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<property name="text">
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<string>Available Players</string>
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</property>
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</column>
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</widget>
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</item>
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<item row="0" column="1" >
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<widget class="MyGameListTreeWidget" name="treeWidget_GameList" >
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<property name="minimumSize" >
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<item row="0" column="1">
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<widget class="MyGameListTreeWidget" name="treeWidget_GameList">
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<property name="minimumSize">
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<size>
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<width>400</width>
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<height>0</height>
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</size>
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</property>
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<property name="horizontalScrollBarPolicy" >
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<property name="horizontalScrollBarPolicy">
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<enum>Qt::ScrollBarAlwaysOff</enum>
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</property>
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<property name="sortingEnabled" >
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<property name="sortingEnabled">
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<bool>true</bool>
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</property>
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<column>
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<property name="text" >
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<property name="text">
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<string>Game</string>
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</property>
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</column>
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<column>
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<property name="text" >
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<property name="text">
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<string>Players</string>
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</property>
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</column>
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<column>
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<property name="text" >
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<property name="text">
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<string>State</string>
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</property>
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</column>
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<column>
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<property name="text" >
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<property name="text">
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<string>Private</string>
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</property>
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</column>
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</widget>
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</item>
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<item rowspan="3" row="0" column="2" >
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<widget class="QGroupBox" name="groupBox_GameInfo" >
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<property name="enabled" >
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<item row="0" column="2" rowspan="3">
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<widget class="QGroupBox" name="groupBox_GameInfo">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Preferred" hsizetype="Expanding" >
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize" >
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<property name="minimumSize">
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<size>
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<width>270</width>
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<height>0</height>
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</size>
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</property>
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<property name="maximumSize" >
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<property name="maximumSize">
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<size>
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<width>270</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="title" >
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<property name="title">
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<string>Game Info</string>
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</property>
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<layout class="QGridLayout" >
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<item row="0" column="0" >
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<widget class="QTreeWidget" name="treeWidget_connectedPlayers" >
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<property name="minimumSize" >
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<layout class="QGridLayout">
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<item row="0" column="0">
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<widget class="QTreeWidget" name="treeWidget_connectedPlayers">
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<property name="minimumSize">
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<size>
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<width>221</width>
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<height>221</height>
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</size>
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</property>
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<property name="midLineWidth" >
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<property name="midLineWidth">
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<number>1</number>
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</property>
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<property name="iconSize" >
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<property name="iconSize">
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<size>
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<width>25</width>
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<height>26</height>
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</size>
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</property>
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<property name="indentation" >
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<property name="indentation">
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<number>15</number>
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</property>
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<column>
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<property name="text" >
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<property name="text">
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<string>Connected Players</string>
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</property>
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</column>
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</widget>
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</item>
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<item row="1" column="0" >
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<widget class="QCheckBox" name="checkBox_fillUpWithComputerOpponents" >
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<property name="text" >
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<item row="1" column="0">
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<widget class="QCheckBox" name="checkBox_fillUpWithComputerOpponents">
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<property name="text">
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<string>Fill up with computer opponents</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0" >
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<layout class="QHBoxLayout" >
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<property name="spacing" >
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<item row="2" column="0">
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<layout class="QHBoxLayout">
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<property name="spacing">
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<number>6</number>
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</property>
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<item>
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<spacer>
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<property name="orientation" >
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" >
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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@@ -183,174 +184,174 @@
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_StartGame" >
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<property name="text" >
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<widget class="QPushButton" name="pushButton_StartGame">
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<property name="text">
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<string>Start Game</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="pushButton_Kick" >
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<property name="text" >
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<widget class="QPushButton" name="pushButton_Kick">
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<property name="text">
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<string>Kick Player</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="3" column="0" >
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<layout class="QHBoxLayout" >
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<item row="3" column="0">
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<layout class="QHBoxLayout">
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<item>
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<widget class="QLabel" name="label_gameDesc1" >
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<property name="text" >
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<widget class="QLabel" name="label_gameDesc1">
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<property name="text">
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<string>Maximum number of players: </string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_MaximumNumberOfPlayers" >
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<property name="alignment" >
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<widget class="QLabel" name="label_MaximumNumberOfPlayers">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="4" column="0" >
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<layout class="QHBoxLayout" >
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<item row="4" column="0">
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<layout class="QHBoxLayout">
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<item>
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<widget class="QLabel" name="label_gameDesc2" >
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<property name="text" >
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<widget class="QLabel" name="label_gameDesc2">
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<property name="text">
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<string>Start Cash: </string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_StartCash" >
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<property name="alignment" >
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<widget class="QLabel" name="label_StartCash">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="5" column="0" >
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<layout class="QHBoxLayout" >
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<item row="5" column="0">
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<layout class="QHBoxLayout">
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<item>
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<widget class="QLabel" name="label_gameDesc3" >
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<property name="text" >
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<widget class="QLabel" name="label_gameDesc3">
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<property name="text">
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<string>First small blind: </string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_SmallBlind" >
|
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<property name="alignment" >
|
||||
<widget class="QLabel" name="label_SmallBlind">
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
|
||||
</widget>
|
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</item>
|
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</layout>
|
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</item>
|
||||
<item row="6" column="0" >
|
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<layout class="QHBoxLayout" >
|
||||
<item row="6" column="0">
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_gameDesc4" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_gameDesc4">
|
||||
<property name="text">
|
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<string>Blinds raise interval: </string>
|
||||
</property>
|
||||
<property name="alignment" >
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_blindsRaiseIntervall" >
|
||||
<property name="alignment" >
|
||||
<widget class="QLabel" name="label_blindsRaiseIntervall">
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="7" column="0" >
|
||||
<layout class="QHBoxLayout" >
|
||||
<item row="7" column="0">
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_gameDesc5" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_gameDesc5">
|
||||
<property name="text">
|
||||
<string>Blinds raise mode: </string>
|
||||
</property>
|
||||
<property name="alignment" >
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_blindsRaiseMode" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_blindsRaiseMode">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="alignment" >
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
|
||||
</property>
|
||||
<property name="wordWrap" >
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="8" column="0" >
|
||||
<layout class="QHBoxLayout" >
|
||||
<item row="8" column="0">
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_gameDesc6" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_gameDesc6">
|
||||
<property name="text">
|
||||
<string>Manual blinds list:</string>
|
||||
</property>
|
||||
<property name="alignment" >
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_blindsList" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_blindsList">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="alignment" >
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
|
||||
</property>
|
||||
<property name="wordWrap" >
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="9" column="0" >
|
||||
<layout class="QHBoxLayout" >
|
||||
<item row="9" column="0">
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_gameDesc7" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_gameDesc7">
|
||||
<property name="text">
|
||||
<string>Timeout for player action (sec): </string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_TimeoutForPlayerAction" >
|
||||
<property name="alignment" >
|
||||
<widget class="QLabel" name="label_TimeoutForPlayerAction">
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="10" column="0" >
|
||||
<item row="10" column="0">
|
||||
<spacer>
|
||||
<property name="orientation" >
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" >
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>248</width>
|
||||
<height>91</height>
|
||||
@@ -358,20 +359,20 @@
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="11" column="0" >
|
||||
<layout class="QHBoxLayout" >
|
||||
<property name="spacing" >
|
||||
<item row="11" column="0">
|
||||
<layout class="QHBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation" >
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType" >
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" >
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>27</height>
|
||||
@@ -380,14 +381,14 @@
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_Leave" >
|
||||
<property name="sizePolicy" >
|
||||
<sizepolicy vsizetype="Fixed" hsizetype="Expanding" >
|
||||
<widget class="QPushButton" name="pushButton_Leave">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Leave Game</string>
|
||||
</property>
|
||||
</widget>
|
||||
@@ -397,39 +398,30 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" >
|
||||
<layout class="QHBoxLayout" >
|
||||
<property name="spacing" >
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="leftMargin" >
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin" >
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin" >
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin" >
|
||||
<property name="margin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_joinAnyGame" >
|
||||
<property name="text" >
|
||||
<widget class="QPushButton" name="pushButton_joinAnyGame">
|
||||
<property name="text">
|
||||
<string>Join any game</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation" >
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeType" >
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Expanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" >
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>181</width>
|
||||
<height>20</height>
|
||||
@@ -439,13 +431,13 @@
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation" >
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType" >
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" >
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>28</height>
|
||||
@@ -454,90 +446,92 @@
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_CreateGame" >
|
||||
<property name="text" >
|
||||
<widget class="QPushButton" name="pushButton_CreateGame">
|
||||
<property name="text">
|
||||
<string>Create Game</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_JoinGame" >
|
||||
<property name="text" >
|
||||
<widget class="QPushButton" name="pushButton_JoinGame">
|
||||
<property name="text">
|
||||
<string>Join Game</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1" >
|
||||
<widget class="QGroupBox" name="groupBox_lobbyChat" >
|
||||
<property name="title" >
|
||||
<item row="2" column="1">
|
||||
<widget class="QGroupBox" name="groupBox_lobbyChat">
|
||||
<property name="title">
|
||||
<string>Lobby-Chat</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" >
|
||||
<property name="leftMargin" >
|
||||
<layout class="QGridLayout">
|
||||
<property name="margin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="topMargin" >
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="rightMargin" >
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="bottomMargin" >
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="horizontalSpacing" >
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="verticalSpacing" >
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item row="0" column="0" >
|
||||
<widget class="QTextBrowser" name="textBrowser_ChatDisplay" />
|
||||
<item row="0" column="0">
|
||||
<widget class="QTextBrowser" name="textBrowser_ChatDisplay"/>
|
||||
</item>
|
||||
<item row="1" column="0" >
|
||||
<widget class="QLineEdit" name="lineEdit_ChatInput" />
|
||||
<item row="1" column="0">
|
||||
<widget class="QLineEdit" name="lineEdit_ChatInput"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0" colspan="3" >
|
||||
<layout class="QHBoxLayout" >
|
||||
<item row="3" column="0" colspan="3">
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_connectedPlayersCounter" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_connectedPlayersCounter">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_nickListCounter" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_nickListCounter">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_runningGamesCounter" >
|
||||
<property name="text" >
|
||||
<widget class="QLabel" name="label_runningGamesCounter">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_openGamesCounter" >
|
||||
<property name="sizePolicy" >
|
||||
<sizepolicy vsizetype="Preferred" hsizetype="MinimumExpanding" >
|
||||
<widget class="QLabel" name="label_openGamesCounter">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_pokerthDotNet">
|
||||
<property name="text">
|
||||
<string><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Nimbus Sans L'; font-size:8pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><a href="http://www.pokerth.net"><span style=" text-decoration: underline; color:#0000ff;">http://www.pokerth.net</span></a></p></body></html></string>
|
||||
</property>
|
||||
<property name="openExternalLinks">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "playerinterface.h"
|
||||
#include "chattools.h"
|
||||
#include "configfile.h"
|
||||
#include "gametablestylereader.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -108,3 +109,8 @@ int Chat::getChatLinesHistorySize() { return myChatTools->getChatLinesHistorySiz
|
||||
void Chat::showChatHistoryIndex(int index) { myChatTools->showChatHistoryIndex(index); }
|
||||
void Chat::nickAutoCompletition() { myChatTools->nickAutoCompletition(); }
|
||||
void Chat::setChatTextEdited() { myChatTools->setChatTextEdited(); }
|
||||
|
||||
void Chat::transportMyStyle(GameTableStyleReader *s)
|
||||
{
|
||||
myChatTools->setMyStyle(s);
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
class gameTableImpl;
|
||||
class ChatTools;
|
||||
class ConfigFile;
|
||||
class GameTableStyleReader;
|
||||
|
||||
class Chat : public QObject
|
||||
{
|
||||
@@ -44,6 +45,7 @@ public slots:
|
||||
void checkInvisible();
|
||||
void checkInputLength(QString);
|
||||
void clearNewGame();
|
||||
void transportMyStyle(GameTableStyleReader*);
|
||||
|
||||
ChatTools* getMyChatTools() const { return myChatTools; }
|
||||
|
||||
|
||||
@@ -87,6 +87,9 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
|
||||
pixmapLabel_card0b->setMyW(this);
|
||||
pixmapLabel_card0a->setMyW(this);
|
||||
|
||||
//set myStyle to widgets wich needs it
|
||||
label_chance->setMyStyle(myGameTableStyle);
|
||||
|
||||
//Flipside festlegen;
|
||||
if (myConfig->readConfigInt("FlipsideOwn") && myConfig->readConfigString("FlipsideOwnFile") != "") {
|
||||
flipside = new QPixmap();
|
||||
@@ -365,6 +368,7 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
|
||||
|
||||
// Dialogs
|
||||
myChat = new Chat(this, myConfig);
|
||||
myChat->transportMyStyle(myGameTableStyle);
|
||||
|
||||
lineEdit_ChatInput->installEventFilter(this);
|
||||
this->installEventFilter(this);
|
||||
@@ -2408,7 +2412,7 @@ void gameTableImpl::nextRoundCleanGui() {
|
||||
//Clean breakbutton
|
||||
if(myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_LOCAL) {
|
||||
blinkingStartButtonAnimationTimer->stop();
|
||||
pushButton_break->setStyleSheet("QPushButton { background-color: #145300; color: #99D500;}");
|
||||
myGameTableStyle->setBreakButtonStyle(pushButton_break,0);
|
||||
blinkingStartButtonAnimationTimer->stop();
|
||||
QFontMetrics tempMetrics = this->fontMetrics();
|
||||
int width = tempMetrics.width(tr("Stop"));
|
||||
@@ -2494,7 +2498,7 @@ void gameTableImpl::breakButtonClicked() {
|
||||
|
||||
blinkingStartButtonAnimationTimer->stop();
|
||||
//Set default Color
|
||||
pushButton_break->setStyleSheet("QPushButton { background-color: #145300; color: #99D500;}");
|
||||
myGameTableStyle->setBreakButtonStyle(pushButton_break,0);
|
||||
QFontMetrics tempMetrics = this->fontMetrics();
|
||||
int width = tempMetrics.width(tr("Stop"));
|
||||
pushButton_break->setMinimumSize(width+10,20);
|
||||
@@ -2713,11 +2717,11 @@ void gameTableImpl::blinkingStartButtonAnimationAction() {
|
||||
|
||||
QString style = pushButton_break->styleSheet();
|
||||
|
||||
if(style.contains("QPushButton { background-color: #145300;")) {
|
||||
pushButton_break->setStyleSheet("QPushButton { background-color: #6E9E00; color: black;}");
|
||||
if(style.contains("QPushButton:enabled { background-color: #145300;")) {
|
||||
myGameTableStyle->setBreakButtonStyle(pushButton_break,1);
|
||||
}
|
||||
else {
|
||||
pushButton_break->setStyleSheet("QPushButton { background-color: #145300; color: #99D500;}");
|
||||
myGameTableStyle->setBreakButtonStyle(pushButton_break,0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3164,13 +3168,6 @@ void gameTableImpl::refreshGameTableStyle()
|
||||
myGameTableStyle->setChatStyle(textBrowser_Chat);
|
||||
myGameTableStyle->setChatInputStyle(lineEdit_ChatInput);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// tabWidget_Right->setStyleSheet("QTabWidget { "+ font1String +" font-size: 11px; background-color: #145300; }");
|
||||
// tabWidget_Left->setStyleSheet("QTabWidget { "+ font1String +" font-size: 11px; background-color: #145300;}");
|
||||
#else
|
||||
// tabWidget_Right->setStyleSheet("QTabWidget::pane { "+ font1String +" font-size: 10px; background-color: #145300; border: 1px solid #286400; border-radius: 2px; }");
|
||||
// tabWidget_Left->setStyleSheet("QTabWidget::pane { border: 1px solid #286400; border-radius: 2px; background-color: #145300; }");
|
||||
#endif
|
||||
int i;
|
||||
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
|
||||
|
||||
@@ -3196,7 +3193,7 @@ void gameTableImpl::refreshGameTableStyle()
|
||||
myGameTableStyle->setCardHolderStyle(label_CardHolder4,2);
|
||||
myGameTableStyle->setTableBackground(this);
|
||||
myGameTableStyle->setMenuBarStyle(menubar);
|
||||
myGameTableStyle->setBreakButtonStyle(pushButton_break);
|
||||
myGameTableStyle->setBreakButtonStyle(pushButton_break,0);
|
||||
myGameTableStyle->setSpeedStringStyle(label_speedString);
|
||||
myGameTableStyle->setSpeedStringStyle(label_speedValue);
|
||||
myGameTableStyle->setVoteButtonStyle(pushButton_voteOnKickYes);
|
||||
@@ -3228,6 +3225,5 @@ void gameTableImpl::refreshGameTableStyle()
|
||||
myGameTableStyle->setTabWidgetStyle(tabWidget_Right, tabWidget_Right->getMyTabBar());
|
||||
myGameTableStyle->setTabWidgetStyle(tabWidget_Left, tabWidget_Left->getMyTabBar());
|
||||
|
||||
|
||||
label_Handranking->setPixmap(myGameTableStyle->getHandRanking());
|
||||
}
|
||||
|
||||
@@ -64,6 +64,8 @@ public:
|
||||
|
||||
SDLPlayer* getMySDLPlayer() const { return mySDLPlayer; }
|
||||
Chat* getMyChat() const { return myChat; }
|
||||
|
||||
GameTableStyleReader* getMyGameTableStyle() const { return myGameTableStyle; }
|
||||
|
||||
void setSpeeds();
|
||||
|
||||
|
||||
@@ -24,12 +24,14 @@
|
||||
#include <session.h>
|
||||
#include <game.h>
|
||||
#include <game_defs.h>
|
||||
#include "gametablestylereader.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
Log::Log(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), myLogFile(0)
|
||||
{
|
||||
myW->setLog(this);
|
||||
myStyle = myW->getMyGameTableStyle();
|
||||
|
||||
myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
|
||||
|
||||
@@ -207,9 +209,9 @@ void Log::logNewBlindsSetsMsg(int sbSet, int bbSet, QString sbName, QString bbNa
|
||||
void Log::logPlayerWinsMsg(QString playerName, int pot, bool main) {
|
||||
|
||||
if(main) {
|
||||
myW->textBrowser_Log->append("<span style=\"color:#FFFF00;\">"+playerName+" wins $"+QString::number(pot,10)+"</span>");
|
||||
myW->textBrowser_Log->append("<span style=\"color:#"+myStyle->getLogWinnerMainPotColor()+";\">"+playerName+" wins $"+QString::number(pot,10)+"</span>");
|
||||
} else {
|
||||
myW->textBrowser_Log->append("<span style=\"color:#FFFFCC;\">"+playerName+" wins $"+QString::number(pot,10)+" (side pot)</span>");
|
||||
myW->textBrowser_Log->append("<span style=\"color:#"+myStyle->getLogWinnerSidePotColor()+";\">"+playerName+" wins $"+QString::number(pot,10)+" (side pot)</span>");
|
||||
}
|
||||
|
||||
if(myConfig->readConfigInt("LogOnOff")) {
|
||||
@@ -231,7 +233,7 @@ void Log::logPlayerWinsMsg(QString playerName, int pot, bool main) {
|
||||
|
||||
void Log::logPlayerSitsOut(QString playerName) {
|
||||
|
||||
myW->textBrowser_Log->append("<i><span style=\"color:#FF6633;\">"+playerName+" sits out</span></i>");
|
||||
myW->textBrowser_Log->append("<i><span style=\"color:#"+myStyle->getLogPlayerSitsOutColor()+";\">"+playerName+" sits out</span></i>");
|
||||
|
||||
if(myConfig->readConfigInt("LogOnOff")) {
|
||||
|
||||
@@ -344,7 +346,7 @@ void Log::logPlayerLeftMsg(QString playerName, int wasKicked) {
|
||||
|
||||
void Log::logNewGameAdminMsg(QString playerName) {
|
||||
|
||||
myW->textBrowser_Log->append( "<i><span style=\"color:#69FF33;\">"+playerName+" is game admin now!</span></i>");
|
||||
myW->textBrowser_Log->append( "<i><span style=\"color:#"+myStyle->getLogNewGameAdminColor()+";\">"+playerName+" is game admin now!</span></i>");
|
||||
|
||||
if(myConfig->readConfigInt("LogOnOff")) {
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
#include <QtCore>
|
||||
|
||||
class gameTableImpl;
|
||||
|
||||
class GameTableStyleReader;
|
||||
|
||||
class Log : public QObject
|
||||
{
|
||||
@@ -87,6 +87,8 @@ private:
|
||||
QString logFileStreamString;
|
||||
QString myAppDataPath;
|
||||
|
||||
GameTableStyleReader *myStyle;
|
||||
|
||||
friend class GuiWrapper;
|
||||
};
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
//
|
||||
//
|
||||
#include "myactionbutton.h"
|
||||
|
||||
#include "gametablestylereader.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -30,7 +30,7 @@ void MyActionButton::paintEvent(QPaintEvent * event) {
|
||||
QPushButton::paintEvent(event);
|
||||
|
||||
QPainter painter(this);
|
||||
painter.setPen(QColor(240,240,240));
|
||||
painter.setPen(QColor("#"+myStyle->getFKeyIndicatorColor()));
|
||||
painter.setOpacity(0.5);
|
||||
QFont f= painter.font();
|
||||
f.setPixelSize(9);
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
#include <QtGui>
|
||||
#include <QtCore>
|
||||
|
||||
class GameTableStyleReader;
|
||||
|
||||
class MyActionButton : public QPushButton
|
||||
{
|
||||
public:
|
||||
@@ -25,9 +27,12 @@ public:
|
||||
void paintEvent(QPaintEvent * event);
|
||||
void setFKeyText ( const QString& theValue ){fKeyText = theValue;}
|
||||
|
||||
void setMyStyle ( GameTableStyleReader* theValue ) { myStyle = theValue; }
|
||||
|
||||
private:
|
||||
|
||||
QString fKeyText;
|
||||
GameTableStyleReader *myStyle;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -11,11 +11,13 @@
|
||||
//
|
||||
#include "mychancelabel.h"
|
||||
#include "gametableimpl.h"
|
||||
#include "gametablestylereader.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
MyChanceLabel::MyChanceLabel(QWidget* parent)
|
||||
: QLabel(parent) {
|
||||
: QLabel(parent), myW(0), myStyle(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@@ -70,44 +72,47 @@ void MyChanceLabel::paintEvent(QPaintEvent * /*event*/) {
|
||||
painter.setFont(font);
|
||||
|
||||
//Draw Texts
|
||||
if(RFChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
QColor possible("#"+myStyle->getChanceLabelPossibleColor());
|
||||
QColor impossible("#"+myStyle->getChanceLabelImpossibleColor());
|
||||
|
||||
if(RFChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,0), QPointF(85,13)),Qt::AlignRight,"Royal Flush");
|
||||
painter.drawText(QRectF(QPointF(196,0), QPointF(236,13)),Qt::AlignRight,QString("%1%").arg(RFChance[0]));
|
||||
if(SFChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(SFChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,13), QPointF(85,26)),Qt::AlignRight,"Straight Flush");
|
||||
painter.drawText(QRectF(QPointF(196,13), QPointF(236,26)),Qt::AlignRight,QString("%1%").arg(SFChance[0]));
|
||||
if(FOAKChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(FOAKChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,26), QPointF(85,39)),Qt::AlignRight,"Four of a Kind");
|
||||
painter.drawText(QRectF(QPointF(196,26), QPointF(236,39)),Qt::AlignRight,QString("%1%").arg(FOAKChance[0]));
|
||||
if(FHChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(FHChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,39), QPointF(85,52)),Qt::AlignRight,"Full House");
|
||||
painter.drawText(QRectF(QPointF(196,39), QPointF(236,52)),Qt::AlignRight,QString("%1%").arg(FHChance[0]));
|
||||
if(FLChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(FLChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,52), QPointF(85,65)),Qt::AlignRight,"Flush");
|
||||
painter.drawText(QRectF(QPointF(196,52), QPointF(236,65)),Qt::AlignRight,QString("%1%").arg(FLChance[0]));
|
||||
if(STRChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(STRChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,65), QPointF(85,78)),Qt::AlignRight,"Straight");
|
||||
painter.drawText(QRectF(QPointF(196,65), QPointF(236,78)),Qt::AlignRight,QString("%1%").arg(STRChance[0]));
|
||||
if(TOAKChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(TOAKChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,78), QPointF(85,91)),Qt::AlignRight,"Three of a Kind");
|
||||
painter.drawText(QRectF(QPointF(196,78), QPointF(236,91)),Qt::AlignRight,QString("%1%").arg(TOAKChance[0]));
|
||||
if(TPChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(TPChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,91), QPointF(85,104)),Qt::AlignRight,"Two Pairs");
|
||||
painter.drawText(QRectF(QPointF(196,91), QPointF(236,104)),Qt::AlignRight,QString("%1%").arg(TPChance[0]));
|
||||
if(OPChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(OPChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,104), QPointF(85,117)),Qt::AlignRight,"One Pair");
|
||||
painter.drawText(QRectF(QPointF(196,104), QPointF(236,117)),Qt::AlignRight,QString("%1%").arg(OPChance[0]));
|
||||
if(HCChance[1] == 0) { painter.setPen(QColor(85,99,47)); }
|
||||
else { painter.setPen(QColor(156,213,0)); }
|
||||
if(HCChance[1] == 0) { painter.setPen(impossible); }
|
||||
else { painter.setPen(possible); }
|
||||
painter.drawText(QRectF(QPointF(2,117), QPointF(85,130)),Qt::AlignRight,"Highest Card");
|
||||
painter.drawText(QRectF(QPointF(196,117), QPointF(236,130)),Qt::AlignRight,QString("%1%").arg(HCChance[0]));
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include <QtCore>
|
||||
|
||||
class gameTableImpl;
|
||||
class GameTableStyleReader;
|
||||
|
||||
class MyChanceLabel : public QLabel
|
||||
{
|
||||
@@ -28,6 +29,7 @@ public:
|
||||
~MyChanceLabel();
|
||||
|
||||
void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
|
||||
void setMyStyle ( GameTableStyleReader* theValue ) { myStyle = theValue; }
|
||||
void paintEvent(QPaintEvent * event);
|
||||
void refreshChance(std::vector< std::vector<int> >);
|
||||
void resetChance();
|
||||
@@ -35,6 +37,7 @@ public:
|
||||
private:
|
||||
|
||||
gameTableImpl *myW;
|
||||
GameTableStyleReader *myStyle;
|
||||
int RFChance[2];
|
||||
int SFChance[2];
|
||||
int FOAKChance[2];
|
||||
|
||||
@@ -105,16 +105,19 @@ void GameTableStyleReader::readStyleFile(QString file) {
|
||||
if (tmpStr1) {
|
||||
tempString1 = tmpStr1;
|
||||
|
||||
// INFOS
|
||||
if(itemsList->ValueStr() == "StyleDescription") { StyleDescription = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if(itemsList->ValueStr() == "StyleMaintainerEMail") { StyleMaintainerEMail = QString::fromUtf8(tempString1.c_str()); }
|
||||
// WINDOWS SETTINGS
|
||||
else if (itemsList->ValueStr() == "IfFixedWindowSize") { IfFixedWindowSize = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "FixedWindowWidth") { FixedWindowWidth = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "FixedWindowHeight") { FixedWindowHeight = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MinimumWindowWidth") { MinimumWindowWidth = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MinimumWindowHeight") { MinimumWindowHeight = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MaximumWindowWidth") { MaximumWindowWidth = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MaximumWindowHeight") { MaximumWindowHeight = QString::fromUtf8(tempString1.c_str()); }
|
||||
// PICS
|
||||
else if (itemsList->ValueStr() == "Preview") { Preview = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "IfFixedWindowSize") { IfFixedWindowSize = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "FixedWindowWidth") { FixedWindowWidth = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "FixedWindowHeight") { FixedWindowHeight = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MinimumWindowWidth") { MinimumWindowWidth = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MinimumWindowHeight") { MinimumWindowHeight = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MaximumWindowWidth") { MaximumWindowWidth = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "MaximumWindowHeight") { MaximumWindowHeight = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ActionAllIn") { ActionAllIn = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ActionRaise") { ActionRaise = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ActionBet") { ActionBet = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
@@ -150,7 +153,21 @@ void GameTableStyleReader::readStyleFile(QString file) {
|
||||
else if (itemsList->ValueStr() == "Table") { Table = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "HandRanking") { HandRanking = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ToolBoxBackground") { ToolBoxBackground = currentDir+QString::fromUtf8(tempString1.c_str()); }
|
||||
|
||||
// COLORS
|
||||
else if (itemsList->ValueStr() == "FKeyIndicatorColor") { FKeyIndicatorColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ChanceLabelPossibleColor") { ChanceLabelPossibleColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ChanceLabelImpossibleColor") { ChanceLabelImpossibleColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ChatTextNickNotifyColor") { ChatTextNickNotifyColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "ChatTextColor") { ChatTextColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "LogTextColor") { LogTextColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "LogWinnerMainPotColor") { LogWinnerMainPotColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "LogWinnerSidePotColor") { LogWinnerSidePotColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "LogPlayerSitsOutColor") { LogPlayerSitsOutColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "LogNewGameAdminColor") { LogNewGameAdminColor = QString::fromUtf8(tempString1.c_str()); }
|
||||
// SIZES
|
||||
else if (itemsList->ValueStr() == "ChatTextSize") { ChatTextSize = QString::fromUtf8(tempString1.c_str()); }
|
||||
else if (itemsList->ValueStr() == "LogTextSize") { LogTextSize = QString::fromUtf8(tempString1.c_str()); }
|
||||
|
||||
// std::cout << "ÖLP" << itemsList->ValueStr() <<"§4s"<< itemsList->ValueStr()<<"§89"<< endl;
|
||||
}
|
||||
}
|
||||
@@ -196,10 +213,24 @@ void GameTableStyleReader::readStyleFile(QString file) {
|
||||
if(PlayerSeatActive == "") { wrongItems << "PlayerSeatActive"; }
|
||||
if(PlayerSeatInActive == "") { wrongItems << "PlayerSeatInActive"; }
|
||||
if(Table == "") { wrongItems << "Table"; }
|
||||
|
||||
if(HandRanking == "") { wrongItems << "HandRanking"; }
|
||||
if(ToolBoxBackground == "") { wrongItems << "ToolBoxBackground"; }
|
||||
if(FKeyIndicatorColor == "") { wrongItems << "FKeyIndicatorColor"; }
|
||||
if(ChanceLabelPossibleColor == "") { wrongItems << "ChanceLabelPossibleColor"; }
|
||||
if(ChanceLabelImpossibleColor == "") { wrongItems << "ChanceLabelImpossibleColor"; }
|
||||
if(ChatTextColor == "") { wrongItems << "ChatTextColor"; }
|
||||
if(ChatTextNickNotifyColor == "") { wrongItems << "ChatTextNickNotifyColor"; }
|
||||
if(LogTextColor == "") { wrongItems << "LogTextColor"; }
|
||||
if(LogWinnerMainPotColor == "") { wrongItems << "LogWinnerMainPotColor"; }
|
||||
if(LogWinnerSidePotColor == "") { wrongItems << "LogWinnerSidePotColor"; }
|
||||
if(LogPlayerSitsOutColor == "") { wrongItems << "LogPlayerSitsOutColor"; }
|
||||
if(LogNewGameAdminColor == "") { wrongItems << "LogNewGameAdminColor"; }
|
||||
if(ChatTextSize == "") { wrongItems << "ChatTextSize"; }
|
||||
if(LogTextSize == "") { wrongItems << "LogTextSize"; }
|
||||
|
||||
//if one or more items are wrong or left show detailed error message
|
||||
if(!wrongItems.isEmpty() && myW != 0) showErrorMessage(StyleDescription, wrongItems, StyleMaintainerEMail);
|
||||
}
|
||||
}
|
||||
else { qDebug() << "could not load game table style file: " << tinyFileName.c_str(); }
|
||||
}
|
||||
|
||||
@@ -219,13 +250,13 @@ void GameTableStyleReader::setTableBackground(gameTableImpl *gt)
|
||||
|
||||
void GameTableStyleReader::setLogStyle(QTextBrowser *tb)
|
||||
{
|
||||
tb->setStyleSheet("QTextBrowser { "+ font1String +" font-size: "+textBrowserFontsize+"px; color: #F0F0F0; background-color: #1D3B00; border:none; } QScrollBar:vertical { border: 1px solid #104600; background: #135000; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #1B7200; background: #176400; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #208A00; height: 3px; width: 3px; background: #27A800; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }");
|
||||
tb->setStyleSheet("QTextBrowser { "+ font1String +" font-size: "+LogTextSize+"px; color: #F0F0F0; background-color: #1D3B00; border:none; } QScrollBar:vertical { border: 1px solid #104600; background: #135000; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #1B7200; background: #176400; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #208A00; height: 3px; width: 3px; background: #27A800; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }");
|
||||
|
||||
}
|
||||
|
||||
void GameTableStyleReader::setChatStyle(QTextBrowser *tb)
|
||||
{
|
||||
tb->setStyleSheet("QTextBrowser { "+ font1String +" font-size: "+textBrowserFontsize+"px; color: #F0F0F0; background-color: #1D3B00; border:none; } QScrollBar:vertical { border: 1px solid #104600; background: #135000; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #1B7200; background: #176400; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #208A00; height: 3px; width: 3px; background: #27A800; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }");
|
||||
tb->setStyleSheet("QTextBrowser { "+ font1String +" font-size: "+ChatTextSize+"px; color: #F0F0F0; background-color: #1D3B00; border:none; } QScrollBar:vertical { border: 1px solid #104600; background: #135000; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #1B7200; background: #176400; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #208A00; height: 3px; width: 3px; background: #27A800; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }");
|
||||
}
|
||||
|
||||
void GameTableStyleReader::setChatInputStyle(QLineEdit *ci)
|
||||
@@ -275,9 +306,17 @@ void GameTableStyleReader::setMenuBarStyle(QMenuBar *mb)
|
||||
mb->setStyleSheet("QMenuBar { background-color: #145300; } QMenuBar::item { color: #99D500; }");
|
||||
}
|
||||
|
||||
void GameTableStyleReader::setBreakButtonStyle(QPushButton *bb)
|
||||
void GameTableStyleReader::setBreakButtonStyle(QPushButton *bb, int state)
|
||||
{
|
||||
bb->setStyleSheet("QPushButton:enabled { background-color: #145300; color: #99D500;} QPushButton:disabled { background-color: #145300; color: #486F3E; font-weight: 900;}");
|
||||
switch(state) {
|
||||
// default
|
||||
case 0: bb->setStyleSheet("QPushButton:enabled { background-color: #145300; color: #99D500;} QPushButton:disabled { background-color: #145300; color: #486F3E; font-weight: 900;}");
|
||||
break;
|
||||
// blink
|
||||
case 1: bb->setStyleSheet("QPushButton { background-color: #6E9E00; color: black;}");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GameTableStyleReader::setSpeedStringStyle(QLabel *l)
|
||||
@@ -337,8 +376,13 @@ QString GameTableStyleReader::getActionPic(int action)
|
||||
}
|
||||
}
|
||||
|
||||
void GameTableStyleReader::setButtonsStyle(QPushButton *br, QPushButton *cc, QPushButton *f, QPushButton *a, int state)
|
||||
void GameTableStyleReader::setButtonsStyle(MyActionButton *br, MyActionButton *cc, MyActionButton *f, MyActionButton *a, int state)
|
||||
{
|
||||
br->setMyStyle(this);
|
||||
cc->setMyStyle(this);
|
||||
f->setMyStyle(this);
|
||||
a->setMyStyle(this);
|
||||
|
||||
switch(state) {
|
||||
//default
|
||||
case 0: {
|
||||
|
||||
@@ -27,6 +27,8 @@
|
||||
#include <QtCore>
|
||||
#include <QtGui>
|
||||
|
||||
class gameTableImpl;
|
||||
|
||||
class GameTableStyleReader : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
@@ -45,6 +47,11 @@ public:
|
||||
QString getSmallBlindPuck() const { return SmallBlindPuck; }
|
||||
QString getBigBlindPuck() const { return BigBlindPuck; }
|
||||
QString getHandRanking() const { return HandRanking; }
|
||||
QString getFKeyIndicatorColor() const { return FKeyIndicatorColor; }
|
||||
QString getChanceLabelImpossibleColor() const { return ChanceLabelImpossibleColor; }
|
||||
QString getChanceLabelPossibleColor() const { return ChanceLabelPossibleColor; }
|
||||
QString getChatTextColor() const { return ChatTextColor; }
|
||||
QString getChatTextNickNotifyColor() const { return ChatTextNickNotifyColor; }
|
||||
|
||||
QString getActionPic(int);
|
||||
|
||||
@@ -67,7 +74,7 @@ public:
|
||||
void setSmallFontBoardStyle(QLabel*);
|
||||
void setBigFontBoardStyle(QLabel*);
|
||||
void setMenuBarStyle(QMenuBar*);
|
||||
void setBreakButtonStyle(QPushButton*);
|
||||
void setBreakButtonStyle(QPushButton*, int);
|
||||
void setSpeedStringStyle(QLabel*);
|
||||
void setVoteButtonStyle(QPushButton*);
|
||||
void setVoteStringsStyle(QLabel*);
|
||||
@@ -76,14 +83,20 @@ public:
|
||||
void setTabWidgetStyle(QTabWidget*, QTabBar*);
|
||||
|
||||
//set pics and fonts and colors
|
||||
void setButtonsStyle(QPushButton*, QPushButton*, QPushButton*, QPushButton*, int);
|
||||
void setButtonsStyle(MyActionButton*, MyActionButton*, MyActionButton*, MyActionButton*, int);
|
||||
void setAwayRadioButtonsStyle(QRadioButton*);
|
||||
|
||||
QString getLogWinnerMainPotColor() const { return LogWinnerMainPotColor; }
|
||||
QString getLogWinnerSidePotColor() const { return LogWinnerSidePotColor; }
|
||||
QString getLogPlayerSitsOutColor() const { return LogPlayerSitsOutColor; }
|
||||
QString getLogNewGameAdminColor() const { return LogNewGameAdminColor; }
|
||||
|
||||
private:
|
||||
|
||||
//style values
|
||||
// INFOS
|
||||
QString StyleDescription;
|
||||
QString StyleMaintainerEMail;
|
||||
QString Preview;
|
||||
// WINDOWS SETTINGS
|
||||
QString IfFixedWindowSize;
|
||||
QString FixedWindowWidth;
|
||||
QString FixedWindowHeight;
|
||||
@@ -91,6 +104,8 @@ private:
|
||||
QString MinimumWindowHeight;
|
||||
QString MaximumWindowWidth;
|
||||
QString MaximumWindowHeight;
|
||||
// PICS
|
||||
QString Preview;
|
||||
QString ActionAllIn;
|
||||
QString ActionRaise;
|
||||
QString ActionBet;
|
||||
@@ -126,7 +141,22 @@ private:
|
||||
QString Table;
|
||||
QString HandRanking;
|
||||
QString ToolBoxBackground;
|
||||
// COLORS
|
||||
QString FKeyIndicatorColor;
|
||||
QString ChanceLabelPossibleColor;
|
||||
QString ChanceLabelImpossibleColor;
|
||||
QString ChatTextColor;
|
||||
QString ChatTextNickNotifyColor;
|
||||
QString LogTextColor;
|
||||
QString LogWinnerMainPotColor;
|
||||
QString LogWinnerSidePotColor;
|
||||
QString LogPlayerSitsOutColor;
|
||||
QString LogNewGameAdminColor;
|
||||
// SIZES
|
||||
QString ChatTextSize;
|
||||
QString LogTextSize;
|
||||
|
||||
//internal
|
||||
QString font2String;
|
||||
QString font1String;
|
||||
QString textBrowserFontsize;
|
||||
|
||||
Reference in New Issue
Block a user