first colors and font sizes are skinnable now

This commit is contained in:
doitux
2009-04-01 12:27:31 +00:00
parent 6d973aa178
commit b944852a4e
16 changed files with 355 additions and 242 deletions
+7 -2
View File
@@ -20,6 +20,7 @@
#include "chattools.h"
#include "session.h"
#include "configfile.h"
#include "gametablestylereader.h"
#include <iostream>
using namespace std;
@@ -63,9 +64,11 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
switch (myNotifyMode) {
case 0: tempMsg = message;
break;
// lobby
case 1: tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
break;
case 2: tempMsg = QString("<span style=\"color:#FFFF00;\">"+message+"</span>");
// ingame
case 2: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextNickNotifyColor()+";\">"+message+"</span>");
break;
default:;
}
@@ -74,9 +77,11 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
switch (myNotifyMode) {
case 0: tempMsg = message;
break;
// lobby
case 1: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
break;
case 2: tempMsg = QString("<span style=\"color:#FFFFFF;\">"+message+"</span>");
// ingame
case 2: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextColor()+";\">"+message+"</span>");
break;
default:;
}