first colors and font sizes are skinnable now
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@@ -10,7 +10,7 @@
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//
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//
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#include "myactionbutton.h"
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#include "gametablestylereader.h"
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using namespace std;
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@@ -30,7 +30,7 @@ void MyActionButton::paintEvent(QPaintEvent * event) {
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QPushButton::paintEvent(event);
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QPainter painter(this);
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painter.setPen(QColor(240,240,240));
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painter.setPen(QColor("#"+myStyle->getFKeyIndicatorColor()));
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painter.setOpacity(0.5);
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QFont f= painter.font();
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f.setPixelSize(9);
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