sdl include fix
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@@ -11,17 +11,6 @@
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//
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#include "sdlplayer.h"
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// Include SDL here and not in headers to prevent
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// conflicts with QT includes.
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#if (defined _WIN32) || (defined __APPLE__)
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#include <SDL.h>
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#include <SDL_mixer.h>
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#else
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#include <SDL/SDL.h>
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#include <SDL/SDL_mixer.h>
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#endif
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#include <iostream>
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using namespace std;
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