Show lobby for players if they are kicked during a game.
This commit is contained in:
@@ -407,6 +407,7 @@ AbstractClientStateReceiving::Process(ClientThread &client)
|
||||
NetPacketRemovedFromGame::Data removedData;
|
||||
tmpPacket->ToNetPacketRemovedFromGame()->GetData(removedData);
|
||||
client.ClearPlayerDataList();
|
||||
client.GetCallback().SignalNetClientWaitDialog();
|
||||
client.GetCallback().SignalNetClientRemovedFromGame(removedData.removeReason);
|
||||
client.SetState(ClientStateWaitJoin::Instance());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user