integrating chattools in mainwindow chat

This commit is contained in:
doitux
2007-10-12 18:45:28 +00:00
parent 13e32d0656
commit bb9677835a
6 changed files with 25 additions and 18 deletions
+1 -3
View File
@@ -35,8 +35,6 @@ GuiWrapper::GuiWrapper(ConfigFile *c) : myLog(0), myW(0), myConfig(c)
myW = new mainWindowImpl(myConfig);
myW->show();
myLog = new Log(myW, myConfig);
myChat = new Chat(myW, myConfig);
}
@@ -140,7 +138,7 @@ void GuiWrapper::SignalNetClientGameListPlayerJoined(unsigned gameId, unsigned p
void GuiWrapper::SignalNetClientGameListPlayerLeft(unsigned gameId, unsigned playerId) { myW->signalNetClientGameListPlayerLeft(gameId, playerId); }
void GuiWrapper::SignalNetClientGameStart(boost::shared_ptr<Game> game) { myW->signalNetClientGameStart(game); }
void GuiWrapper::SignalNetClientChatMsg(const string &playerName, const string &msg) { myChat->signalChatMessage(QString::fromUtf8(playerName.c_str()), QString::fromUtf8(msg.c_str())); }
void GuiWrapper::SignalNetClientChatMsg(const string &playerName, const string &msg) { myW->signalNetClientChatMsg(QString::fromUtf8(playerName.c_str()), QString::fromUtf8(msg.c_str())); }
void GuiWrapper::SignalNetClientWaitDialog() { myW->signalShowClientDialog(); }
void GuiWrapper::SignalNetServerSuccess(int /*actionID*/) { }