check if settingsdialog is called from ingame and disable reset settings
button
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@@ -605,7 +605,8 @@ gameTableImpl::~gameTableImpl()
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void gameTableImpl::callSettingsDialog()
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{
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myStartWindow->callSettingsDialog();
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bool iamInGame = true;
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myStartWindow->callSettingsDialog(iamInGame);
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}
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void gameTableImpl::applySettings(settingsDialogImpl* mySettingsDialog)
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