check if settingsdialog is called from ingame and disable reset settings
button
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@@ -44,7 +44,7 @@ public:
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~settingsDialogImpl();
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void prepareDialog();
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void exec();
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void exec(bool ingame);
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void setPlayerNickIsChanged(bool theValue) {
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playerNickIsChanged = theValue;
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@@ -142,6 +142,7 @@ private:
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QString myAppDataPath;
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bool languageIsChanged;
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bool calledIngame;
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int changedLanguageIndex;
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};
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