(Hopefully) solved the player number problem, when players join and leave an existing game. Numbers are now assigned on game start, not before. Note: Network play is not compatible to the current official version.
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@@ -55,6 +55,7 @@
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#define ERR_NET_INVALID_ROUND 112
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#define ERR_NET_PLAYER_KICKED 113
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#define ERR_NET_INVALID_PLAYER_COUNT 114
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#define ERR_NET_PLAYER_NOT_IN_GAME 115
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// This is an internal message which is not reported.
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#define MSG_SOCK_INTERNAL_PENDING 0
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