Major redesign: Using game ids and player ids in gui (associated with tree view items).
Player list of all network games is now dynamically updated in lobby (no polling, server sends events).
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@@ -90,6 +90,7 @@ int main( int argc, char **argv )
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a.installTranslator(&translator);
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qRegisterMetaType<unsigned>("unsigned");
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qRegisterMetaType<boost::shared_ptr<Game> >("boost::shared_ptr<Game>");
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///////////////////////////////////////////////////
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